Commit graph

  • 47541b92f4 video: Sort scaled modes largest to smallest #7162 Frank Praznik 2023-01-26 17:23:52 -0500
  • c708ddd66f Added a SDL render viewport test Sam Lantinga 2023-01-26 13:58:38 -0800
  • 1c83c1fadd Fixed build warnings in Xcode Sam Lantinga 2023-01-26 12:08:43 -0800
  • b5e6d0eba9 Added testautomation to the Xcode project Sam Lantinga 2023-01-26 12:08:23 -0800
  • 56120a132d wayland: Remove duplicate code Frank Praznik 2023-01-26 15:17:38 -0500
  • a4b423d1a0 wayland: Remove duplicate code #7161 Frank Praznik 2023-01-26 15:17:38 -0500
  • 077725d0e3
    wikiheaders: Fixed SDL2 wiki link. Ryan C. Gordon 2023-01-26 14:50:52 -0500
  • 5f8b53820a
    wikiheaders: Link to the SDL2 wiki in the preamble. Ryan C. Gordon 2023-01-26 10:19:58 -0500
  • 726d6f9422
    wikiheaders: Allow markdown in the wikipreamble string. Ryan C. Gordon 2023-01-26 10:19:23 -0500
  • c83428475d
    wikiheaders: Link to the SDL3 wiki in the preamble. Ryan C. Gordon 2023-01-26 14:45:12 -0500
  • b2cfcbdb64 wayland: Support new high-DPI system Frank Praznik 2023-01-25 21:49:18 -0500
  • b462027c53 SDL_test_common.c: minor warning fix (SDL_AudioDeviceID is unsigned) Ozkan Sezer 2023-01-26 22:05:47 +0300
  • 2adc287c74 wayland: Support new high-DPI system #7152 Frank Praznik 2023-01-25 21:49:18 -0500
  • 364db52ca3 Moved testautomation data out of SDL_test library Sam Lantinga 2023-01-26 10:23:57 -0800
  • d5680c5d20
    wikiheaders: Allow markdown in the wikipreamble string. Ryan C. Gordon 2023-01-26 10:19:23 -0500
  • 1069c8931d
    wikiheaders: Add a \threadsafety tag to document threading details. Ryan C. Gordon 2023-01-24 22:13:25 -0500
  • 742e356180 test/loopwavequeue.c: minor warning fix (SDL_AudioDeviceID is unsigned) Ozkan Sezer 2023-01-26 18:15:20 +0300
  • be2afeec84 SDL_loadso.h: add missing SDLCALL to SDL_LoadFunction() Ozkan Sezer 2023-01-26 18:01:10 +0300
  • 54540a82a0 SDL_atomic.h: Update SDL_CPUPauseInstruction for Watcom. (#7157) Jiří Malák 2023-01-26 15:00:02 +0100
  • 507fc462db
    SDL_atomic.h: Update SDL_CPUPauseInstruction for Watcom. (#7157) Jiří Malák 2023-01-26 15:00:02 +0100
  • f74d33b048
    Add extended type of cpu #7157 Jiří Malák 2023-01-26 11:54:00 +0100
  • 3b5f24760f
    Remove Diagonal dpi from SDL_GetDisplayPhysicalDPI() Sylvain 2023-01-26 10:08:28 +0100
  • 1fa6acdd60
    Update SDL_atomic.h Jiří Malák 2023-01-26 09:41:26 +0100
  • 6895e1700f video: Ensure that the closest returned video mode match always has a valid scale value Frank Praznik 2023-01-25 21:59:21 -0500
  • d245627fb0 video: Ensure that the closest returned video mode match always has a valid scale value #7156 Frank Praznik 2023-01-25 21:59:21 -0500
  • 5970311353 Fixed build using clang-cl on Windows Sam Lantinga 2023-01-25 14:45:51 -0800
  • 3bf86c0eca cmake: addititonal check for visibility attributes. Ozkan Sezer 2023-01-26 01:32:32 +0300
  • 13087405e0 Fixed clang documentation warnings Sam Lantinga 2023-01-25 14:25:13 -0800
  • 4ec3a5ac27 cmake: only add <LANG>_VISIBILITY_PRESET properties when compiler supports -fvisibility= Anonymous Maarten 2023-01-25 22:27:47 +0100
  • a37f2aed7e Hook up Android_ScreenDensity to convert pixels to screen coordinates on Android Sam Lantinga 2023-01-25 10:22:43 -0800
  • 9bbc402b81 Take the display scale into account in SDL_GetWindowSizeInPixels() Sam Lantinga 2023-01-25 10:20:44 -0800
  • 162e40c982 Use densityDpi instead of density to more closely match what the UI scale is Sam Lantinga 2023-01-25 10:17:54 -0800
  • 6dc135413a Create a static SDL_test library on Android Sam Lantinga 2023-01-25 10:16:24 -0800
  • 330ad80014 cocci: fix game pad event types Anonymous Maarten 2023-01-25 22:02:31 +0100
  • 20dfd3074e Hook up Android_ScreenDensity to convert pixels to screen coordinates on Android #7153 Sam Lantinga 2023-01-25 10:22:43 -0800
  • 82d4b9b02b Take the display scale into account in SDL_GetWindowSizeInPixels() Sam Lantinga 2023-01-25 10:20:44 -0800
  • ce5659d129 Use densityDpi instead of density to more closely match what the UI scale is Sam Lantinga 2023-01-25 10:17:54 -0800
  • 54905df3e8 Create a static SDL_test library on Android Sam Lantinga 2023-01-25 10:16:24 -0800
  • 79cca812cb
    include: make SDL_RenderPresent thread safety notes less verbose. Ryan C. Gordon 2023-01-25 13:15:34 -0500
  • 43e3daace3 Sync SDL3 wiki -> header SDL Wiki Bot 2023-01-25 18:02:19 +0000
  • 197340ea1c
    Sync wiki -> headers. Ryan C. Gordon 2023-01-25 12:58:29 -0500
  • 01cba48d18
    wikiheaders: Add a \threadsafety tag to document threading details. Ryan C. Gordon 2023-01-24 22:13:25 -0500
  • 73dc327c84 Android get the display Density Sylvain 2023-01-25 14:55:50 +0100
  • 6a27188023 SDL_DisplayMode now represents physical pixels and has added a display scaling factor Sam Lantinga 2023-01-25 03:36:35 -0800
  • 07c6ebc441
    Android get the display Density #7150 Sylvain 2023-01-25 14:55:50 +0100
  • 19be238a7d SDL_DisplayMode now represents physical pixels and has added a display scaling factor #7148 Sam Lantinga 2023-01-25 03:36:35 -0800
  • a1e101e898 Fixed formatting for Haiku cc files Sam Lantinga 2023-01-25 03:03:41 -0800
  • 6240252736 Updated documentation with the SDL_WINDOW_ALLOW_HIGHDPI flag removal Sam Lantinga 2023-01-25 01:28:37 -0800
  • 4696c9556b
    SDL 3.0 is going to be high DPI aware and officially separates screen… (#7145) Sam Lantinga 2023-01-25 01:23:17 -0800
  • bb8cfc073e
    Merge branch 'main' into high-dpi-plan #7145 Sam Lantinga 2023-01-25 00:26:37 -0800
  • 80f5cfd7af Rename internal GetDisplayDPI to GetDisplayPhysicalDPI Sylvain 2023-01-25 08:32:16 +0100
  • 408a2ed88e SDL 3.0 is going to be high DPI aware and officially separates screen coordinates from client pixel area Sam Lantinga 2023-01-24 23:55:44 -0800
  • 78cc95e34e Rename internal GetDisplayDPI to GetDisplayPhysicalDPI Sylvain 2023-01-25 08:35:55 +0100
  • 724d92fd65 Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI to avoid confusion with logical DPI Sylvain 2023-01-25 08:32:16 +0100
  • 99528e53a6
    Rename internal GetDisplayDPI to GetDisplayPhysicalDPI #7144 Sylvain 2023-01-25 08:35:55 +0100
  • d248cc24ae
    Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI to avoid confusion with logical DPI Sylvain 2023-01-25 08:32:16 +0100
  • d496d187c5 Document that the pitch value may be zero for surfaces that will be filled in by the application later. Sam Lantinga 2023-01-24 22:49:33 -0800
  • e3bada6fbd
    wikiheaders: We never updated the config when we moved to include/SDL3. :O Ryan C. Gordon 2023-01-24 19:42:03 -0500
  • ecffa93f39 ci: test vita piglet/pvr gles support Anonymous Maarten 2023-01-22 20:36:59 +0100
  • edf8db0466 cmake: removed unused code Anonymous Maarten 2023-01-24 04:53:59 +0100
  • 5f995579e9 vita: add missing static libraries for using gles with pib Anonymous Maarten 2023-01-24 03:57:48 +0100
  • bb3a60bce5 cmake: move include(sdlfind.cmake) to main cmake script Anonymous Maarten 2023-01-23 03:04:35 +0100
  • 3e3debf9de vita: allow GLES support without GL support Anonymous Maarten 2023-01-24 23:52:48 +0100
  • 3cb819ac48 vita: fix PVR_PSP2 (GLES) + gl4es4fita (GL) Anonymous Maarten 2023-01-22 21:02:35 +0100
  • ec3234ea21 editorconfig: trim trailing spaces from yml's Anonymous Maarten 2023-01-23 20:18:48 +0100
  • d9d84c8d73 ci: test PVR_PSP2 (gles/gl) and gib (gles) Anonymous Maarten 2023-01-23 20:42:00 +0100
  • e927e5d440 vita: add missing static libraries for using gles with pib Anonymous Maarten 2023-01-24 04:52:44 +0100
  • 33ec2a5e94 vita: fix reformatting error in SDL_vtagl_pvr.c Anonymous Maarten 2023-01-23 20:41:23 +0100
  • a8a5bd3d6b cmake: allow disabling OpenGL support when building with GLES using PSP2-PVR Anonymous Maarten 2023-01-23 20:41:00 +0100
  • 8cfedab57f ci: test PVR_PSP2 (gles/gl) and gib (gles) #7135 Anonymous Maarten 2023-01-23 20:42:00 +0100
  • 4dd571e87c vita: add missing static libraries for using gles with pib Anonymous Maarten 2023-01-24 04:52:44 +0100
  • 8b29b3ac01 vita: fix reformatting error in SDL_vtagl_pvr.c Anonymous Maarten 2023-01-23 20:41:23 +0100
  • fff1cf4a08 cmake: allow disabling OpenGL support when building with GLES using PSP2-PVR Anonymous Maarten 2023-01-23 20:41:00 +0100
  • 54a44f1b7b ci: test vita piglet/pvr gles support #7123 Anonymous Maarten 2023-01-22 20:36:59 +0100
  • c0b7ff34e2 cmake: removed unused code Anonymous Maarten 2023-01-24 04:53:59 +0100
  • 329a931a7c vita: add missing static libraries for using gles with pib Anonymous Maarten 2023-01-24 03:57:48 +0100
  • 84370e6666 cmake: move include(sdlfind.cmake) to main cmake script Anonymous Maarten 2023-01-23 03:04:35 +0100
  • 313382b66e vita: allow GLES support without GL support Anonymous Maarten 2023-01-24 23:52:48 +0100
  • 19e38143d3 vita: fix PVR_PSP2 (GLES) + gl4es4fita (GL) Anonymous Maarten 2023-01-22 21:02:35 +0100
  • 0125e629eb editorconfig: trim trailing spaces from yml's Anonymous Maarten 2023-01-23 20:18:48 +0100
  • 14eb8db152 Fixed build Sam Lantinga 2023-01-24 14:01:01 -0800
  • a06a593aa6 Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention Sam Lantinga 2023-01-24 13:47:30 -0800
  • fcf5b99068 Update vsproj search paths (libsdl-org/SDL#7139) Jesse Chounard 2023-01-24 13:30:15 -0600
  • 1b75d7af47 Update vsproj search paths (libsdl-org/SDL#7139) #7141 Jesse Chounard 2023-01-24 13:30:15 -0600
  • 58e8cf599c README-migration.md: fix SDL_WINDOWEVENT_CLOSE renamed name. Ozkan Sezer 2023-01-24 20:05:50 +0300
  • 052b14eb65 Add SDL_ConvertAudioSamples() helper function Sylvain 2023-01-23 08:24:49 +0100
  • 73a88a8a22
    Add SDL_ConvertAudioSamples() helper function #7130 Sylvain 2023-01-23 08:24:49 +0100
  • 7b50bae524 Renamed SDL events for clarity Sam Lantinga 2023-01-23 17:54:09 -0800
  • 74697bc351
    group init flag defines into an enum (#7137) Lokathor 2023-01-23 23:04:43 -0700
  • 0a8623f2a5 add more "see also" entries. #7137 Lokathor 2023-01-23 22:03:48 -0700
  • ce76ea8999
    improved docstring Lokathor 2023-01-23 21:54:15 -0700
  • b93dae0e12 Do not alter function signatures, https://github.com/libsdl-org/SDL/pull/7137#discussion_r1084809872 Lokathor 2023-01-23 21:52:35 -0700
  • 5645a8de3a group init flag defines into an enum Lokathor 2023-01-23 21:30:29 -0700
  • bc138c1c0e Renamed SDL events for clarity #7136 Sam Lantinga 2023-01-23 17:54:09 -0800
  • d020dd89ba Support MIN/MAX blend on opengles2 ds-sloth 2023-01-22 17:16:13 -0500
  • 038ccd764a Support MIN/MAX blend on opengles2 ds-sloth 2023-01-22 17:16:13 -0500
  • b6646f4de5 Use nanosecond timestamp for sensors (thanks @1bsyl!) Sam Lantinga 2023-01-23 05:33:56 -0800
  • 4a477c7b3d
    Use fill timestamp in nanoseconds for sensors #7131 Sylvain 2023-01-23 13:26:13 +0100
  • 8b318643f9
    Remove sensor_timestamp and use the timestamp field Sylvain 2023-01-23 13:20:43 +0100
  • c0445c23bf vita: PVR needs to link to sceIme_stub library Anonymous Maarten 2023-01-23 05:08:59 +0100