hotfix: gaming
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@ -84,7 +84,7 @@
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//! ```
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//! ```
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pub mod physics;
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pub mod physics;
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pub mod vec;
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pub mod vec2;
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use std::{
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use std::{
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cell::Cell,
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cell::Cell,
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@ -191,7 +191,6 @@ pub struct Sprite {
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is_platform: bool,
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is_platform: bool,
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}
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}
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impl Sprite {
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impl Sprite {
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/// Create a new Sprite. The `path` is relative to the current directory while running.
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/// Create a new Sprite. The `path` is relative to the current directory while running.
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///
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///
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