Simple Directmedia Layer
Go to file
pionere cf0cb44df8 video: fix error messages
- do not overwrite error message set by SDL_InitFormat (SDL_AllocFormat)
- set proper error message (Cocoa_Metal_CreateView)
- protect against allocation failure (UIKit_Metal_CreateView)
2022-11-29 10:59:40 -08:00
.github Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement 2022-11-27 14:11:06 -08:00
android-project Add 8BitDo to the list of Xbox 360 third party vendors 2022-11-28 14:54:36 -08:00
build-scripts Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2022-11-28 10:57:59 -08:00
cmake cmake: move platform detection to cmake/sdl/paltform.cmake for re-use by SDL2-compat 2022-11-29 21:10:56 +03:00
docs Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) 2022-11-29 09:40:09 -08:00
include Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) 2022-11-29 09:40:09 -08:00
mingw/pkg-support/cmake build: don't add SDL3 subfolder to include path for external projects 2022-11-27 14:33:13 -08:00
src video: fix error messages 2022-11-29 10:59:40 -08:00
test Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) 2022-11-29 09:40:09 -08:00
VisualC Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2022-11-28 10:57:59 -08:00
VisualC-GDK Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2022-11-28 10:57:59 -08:00
VisualC-WinRT Switch header convention from #include "SDL.h" to #include <SDL3/SDLh> 2022-11-26 22:15:18 -08:00
wayland-protocols Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
Xcode Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2022-11-28 10:57:59 -08:00
Xcode-iOS/Demos Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) 2022-11-29 09:40:09 -08:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement 2022-11-27 14:11:06 -08:00
.gitignore reverted opengles removal. 2022-11-23 18:50:02 +03:00
.wikiheaders-options .wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Android.mk Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2022-11-28 10:57:59 -08:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt cmake: move platform detection to cmake/sdl/paltform.cmake for re-use by SDL2-compat 2022-11-29 21:10:56 +03:00
CREDITS.txt Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
INSTALL.txt Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.minimal First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3.pc.in build: don't add SDL3 subfolder to include path for external projects 2022-11-27 14:33:13 -08:00
SDL3Config.cmake.in Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2022-11-28 10:57:59 -08:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) 2022-11-29 09:40:09 -08:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)