Run rustfmt

This commit is contained in:
Yash Karandikar 2022-01-02 19:18:22 -06:00
parent deb18f852b
commit 750e6fbd95
Signed by: karx
GPG key ID: A794DA2529474BA5

View file

@ -1,4 +1,7 @@
use bevy::{prelude::*, render::{camera::Camera, render_graph::base::camera::CAMERA_2D}};
use bevy::{
prelude::*,
render::{camera::Camera, render_graph::base::camera::CAMERA_2D},
};
#[derive(Default, Debug)]
struct Player {
@ -11,7 +14,7 @@ struct Player {
struct GameState {
player: Player,
score: u32,
camera_focus: Vec3
camera_focus: Vec3,
}
fn main() {
@ -109,18 +112,17 @@ fn movement(
if moved {
if let Some(entity) = game.player.entity {
*query.get_mut(entity).unwrap() = Transform {
translation: Vec3::new(
game.player.x as f32,
game.player.y as f32,
0.0
),
translation: Vec3::new(game.player.x as f32, game.player.y as f32, 0.0),
..Default::default()
};
}
}
}
fn focus_camera(mut game: ResMut<GameState>, mut transforms: QuerySet<(Query<(&mut Transform, &Camera)>, Query<&Transform>)>) {
fn focus_camera(
mut game: ResMut<GameState>,
mut transforms: QuerySet<(Query<(&mut Transform, &Camera)>, Query<&Transform>)>,
) {
if let Some(player_entity) = game.player.entity {
if let Ok(player_transform) = transforms.q1().get(player_entity) {
game.camera_focus = player_transform.translation;
@ -132,4 +134,4 @@ fn focus_camera(mut game: ResMut<GameState>, mut transforms: QuerySet<(Query<(&m
*transform.translation = *game.camera_focus;
}
}
}
}