d6327a00fb
we should keep this to SDL3 only. |
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.github | ||
android-project | ||
build-scripts | ||
cmake | ||
docs | ||
include | ||
mingw/pkg-support/cmake | ||
src | ||
test | ||
VisualC | ||
VisualC-GDK | ||
VisualC-WinRT | ||
wayland-protocols | ||
Xcode | ||
Xcode-iOS/Demos | ||
.clang-format | ||
.editorconfig | ||
.gitignore | ||
.wikiheaders-options | ||
Android.mk | ||
BUGS.txt | ||
cmake_uninstall.cmake.in | ||
CMakeLists.txt | ||
CREDITS.txt | ||
INSTALL.txt | ||
LICENSE.txt | ||
Makefile.minimal | ||
README-SDL.txt | ||
README.md | ||
sdl3.pc.in | ||
SDL3Config.cmake.in | ||
TODO.txt | ||
WhatsNew.txt |
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)