Simple Directmedia Layer
Go to file
Joshua Root d2910904fb SDL_cocoaopengl.h: ensure CVDisplayLinkRef is defined
The typedef seems to be pulled in coincidentally with newer SDKs, but
older ones need to import the header explicitly.
2022-11-23 12:21:31 -08:00
.github Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
acinclude removed arts, esd, fusionsound, nas, paudio, sndio, sunaudio, winmm audio backends. 2022-11-22 19:51:56 +03:00
android-project First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
android-project-ant First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
build-scripts Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
cmake Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
docs Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
include Sync SDL3 wiki -> header 2022-11-23 19:59:15 +00:00
mingw/pkg-support/cmake First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
src SDL_cocoaopengl.h: ensure CVDisplayLinkRef is defined 2022-11-23 12:21:31 -08:00
test Add mouse test cases (#6563) 2022-11-23 14:28:34 -05:00
VisualC Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
VisualC-GDK Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
VisualC-WinRT Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
wayland-protocols Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
Xcode First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Xcode-iOS/Demos First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
.gitignore reverted opengles removal. 2022-11-23 18:50:02 +03:00
.wikiheaders-options .wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Android.mk android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder 2022-11-22 18:35:49 +01:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Disable the offscreen video driver if EGL is unavailable (#6234) 2022-11-23 10:55:34 -08:00
configure reverted opengles removal. 2022-11-23 18:50:02 +03:00
configure.ac autotools: Detect SDL_JOYSTICK_MFI for macOS + Weak link with CoreHaptics 2022-11-23 11:27:48 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
Makefile.minimal First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3-config-version.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3-config.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3-config.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3.m4 First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3.pc.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
SDL3.spec.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
SDL3Config.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Updated patch notes for 2.26 release 2022-11-17 09:00:27 -08:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)