c5c94a6be6
(SDL_SetError(), SDL_OutOfMemory(), SDL_Unsupported(), SDL_InvalidParam()) Update prototype to forward errors to generic layer, for the functions: MoveCursor, WarpMouse, GL_DeleteContext, GetDisplayModes. Check invalid parameter in SDL_SetTextInputRect() generic layer.
90 lines
3.4 KiB
C
90 lines
3.4 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifndef SDL_vivantevideo_h_
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#define SDL_vivantevideo_h_
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#include "../SDL_sysvideo.h"
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/* Set up definitions for Vivante EGL */
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#include <SDL3/SDL_egl.h>
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#if SDL_VIDEO_DRIVER_VIVANTE_VDK
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#include <gc_vdk.h>
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#else
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#include <EGL/egl.h>
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#endif
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struct SDL_VideoData
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{
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#if SDL_VIDEO_DRIVER_VIVANTE_VDK
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vdkPrivate vdk_private;
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#else
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void *egl_handle; /* EGL shared library handle */
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EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplay)(void *context);
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EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplayByIndex)(int DisplayIndex);
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void(EGLAPIENTRY *fbGetDisplayGeometry)(EGLNativeDisplayType Display, int *Width, int *Height);
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void(EGLAPIENTRY *fbGetDisplayInfo)(EGLNativeDisplayType Display, int *Width, int *Height, unsigned long *Physical, int *Stride, int *BitsPerPixel);
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void(EGLAPIENTRY *fbDestroyDisplay)(EGLNativeDisplayType Display);
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EGLNativeWindowType(EGLAPIENTRY *fbCreateWindow)(EGLNativeDisplayType Display, int X, int Y, int Width, int Height);
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void(EGLAPIENTRY *fbGetWindowGeometry)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height);
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void(EGLAPIENTRY *fbGetWindowInfo)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height, int *BitsPerPixel, unsigned int *Offset);
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void(EGLAPIENTRY *fbDestroyWindow)(EGLNativeWindowType Window);
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#endif
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};
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struct SDL_DisplayData
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{
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EGLNativeDisplayType native_display;
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};
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struct SDL_WindowData
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{
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EGLNativeWindowType native_window;
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EGLSurface egl_surface;
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};
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/****************************************************************************/
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/* SDL_VideoDevice functions declaration */
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/****************************************************************************/
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/* Display and window functions */
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int VIVANTE_VideoInit(_THIS);
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void VIVANTE_VideoQuit(_THIS);
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int VIVANTE_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
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int VIVANTE_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
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int VIVANTE_CreateWindow(_THIS, SDL_Window *window);
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void VIVANTE_SetWindowTitle(_THIS, SDL_Window *window);
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void VIVANTE_SetWindowPosition(_THIS, SDL_Window *window);
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void VIVANTE_SetWindowSize(_THIS, SDL_Window *window);
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void VIVANTE_ShowWindow(_THIS, SDL_Window *window);
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void VIVANTE_HideWindow(_THIS, SDL_Window *window);
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void VIVANTE_DestroyWindow(_THIS, SDL_Window *window);
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/* Window manager function */
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int VIVANTE_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info);
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/* Event functions */
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void VIVANTE_PumpEvents(_THIS);
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#endif /* SDL_vivantevideo_h_ */
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