SDL2/src/video/vita/SDL_vitagles.c
Sylvain c5c94a6be6 Change return type from void to int, for functions that set an error
(SDL_SetError(), SDL_OutOfMemory(), SDL_Unsupported(), SDL_InvalidParam())

Update prototype to forward errors to generic layer, for the functions:
MoveCursor, WarpMouse, GL_DeleteContext, GetDisplayModes.

Check invalid parameter in SDL_SetTextInputRect() generic layer.
2023-02-07 13:51:45 -08:00

218 lines
6.7 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#if SDL_VIDEO_DRIVER_VITA && SDL_VIDEO_VITA_PIB
#include <stdlib.h>
#include <string.h>
#include "SDL_vitavideo.h"
#include "SDL_vitagles_c.h"
/*****************************************************************************/
/* SDL OpenGL/OpenGL ES functions */
/*****************************************************************************/
#define EGLCHK(stmt) \
do { \
EGLint err; \
\
stmt; \
err = eglGetError(); \
if (err != EGL_SUCCESS) { \
SDL_SetError("EGL error %d", err); \
return 0; \
} \
} while (0)
void VITA_GLES_KeyboardCallback(ScePigletPreSwapData *data)
{
SceCommonDialogUpdateParam commonDialogParam;
SDL_zero(commonDialogParam);
commonDialogParam.renderTarget.colorFormat = data->colorFormat;
commonDialogParam.renderTarget.surfaceType = data->surfaceType;
commonDialogParam.renderTarget.colorSurfaceData = data->colorSurfaceData;
commonDialogParam.renderTarget.depthSurfaceData = data->depthSurfaceData;
commonDialogParam.renderTarget.width = data->width;
commonDialogParam.renderTarget.height = data->height;
commonDialogParam.renderTarget.strideInPixels = data->strideInPixels;
commonDialogParam.displaySyncObject = data->displaySyncObject;
sceCommonDialogUpdate(&commonDialogParam);
}
int VITA_GLES_LoadLibrary(_THIS, const char *path)
{
pibInit(PIB_SHACCCG | PIB_GET_PROC_ADDR_CORE);
return 0;
}
SDL_FunctionPointer VITA_GLES_GetProcAddress(_THIS, const char *proc)
{
return eglGetProcAddress(proc);
}
void VITA_GLES_UnloadLibrary(_THIS)
{
eglTerminate(_this->gl_data->display);
}
static EGLint width = 960;
static EGLint height = 544;
SDL_GLContext VITA_GLES_CreateContext(_THIS, SDL_Window *window)
{
SDL_WindowData *wdata = window->driverdata;
EGLint attribs[32];
EGLDisplay display;
EGLContext context;
EGLSurface surface;
EGLConfig config;
EGLint num_configs;
PFNEGLPIGLETVITASETPRESWAPCALLBACKSCEPROC preSwapCallback;
int i;
const EGLint contextAttribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
EGLCHK(display = eglGetDisplay(0));
EGLCHK(eglInitialize(display, NULL, NULL));
wdata->uses_gles = SDL_TRUE;
window->flags |= SDL_WINDOW_FULLSCREEN;
EGLCHK(eglBindAPI(EGL_OPENGL_ES_API));
i = 0;
attribs[i++] = EGL_RED_SIZE;
attribs[i++] = 8;
attribs[i++] = EGL_GREEN_SIZE;
attribs[i++] = 8;
attribs[i++] = EGL_BLUE_SIZE;
attribs[i++] = 8;
attribs[i++] = EGL_DEPTH_SIZE;
attribs[i++] = 0;
attribs[i++] = EGL_ALPHA_SIZE;
attribs[i++] = 8;
attribs[i++] = EGL_STENCIL_SIZE;
attribs[i++] = 0;
attribs[i++] = EGL_SURFACE_TYPE;
attribs[i++] = 5;
attribs[i++] = EGL_RENDERABLE_TYPE;
attribs[i++] = EGL_OPENGL_ES2_BIT;
attribs[i++] = EGL_CONFORMANT;
attribs[i++] = EGL_OPENGL_ES2_BIT;
attribs[i++] = EGL_NONE;
EGLCHK(eglChooseConfig(display, attribs, &config, 1, &num_configs));
if (num_configs == 0) {
SDL_SetError("No valid EGL configs for requested mode");
return 0;
}
EGLCHK(surface = eglCreateWindowSurface(display, config, VITA_WINDOW_960X544, NULL));
EGLCHK(context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs));
EGLCHK(eglMakeCurrent(display, surface, surface, context));
EGLCHK(eglQuerySurface(display, surface, EGL_WIDTH, &width));
EGLCHK(eglQuerySurface(display, surface, EGL_HEIGHT, &height));
_this->gl_data->display = display;
_this->gl_data->context = context;
_this->gl_data->surface = surface;
preSwapCallback = (PFNEGLPIGLETVITASETPRESWAPCALLBACKSCEPROC)eglGetProcAddress("eglPigletVitaSetPreSwapCallbackSCE");
preSwapCallback(VITA_GLES_KeyboardCallback);
return context;
}
int VITA_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
{
if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface,
_this->gl_data->surface, _this->gl_data->context)) {
return SDL_SetError("Unable to make EGL context current");
}
return 0;
}
int VITA_GLES_SetSwapInterval(_THIS, int interval)
{
EGLBoolean status;
status = eglSwapInterval(_this->gl_data->display, interval);
if (status == EGL_TRUE) {
/* Return success to upper level */
_this->gl_data->swapinterval = interval;
return 0;
}
/* Failed to set swap interval */
return SDL_SetError("Unable to set the EGL swap interval");
}
int VITA_GLES_GetSwapInterval(_THIS, int *interval)
{
*interval = _this->gl_data->swapinterval;
return 0;
}
int VITA_GLES_SwapWindow(_THIS, SDL_Window *window)
{
if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) {
return SDL_SetError("eglSwapBuffers() failed");
}
return 0;
}
int VITA_GLES_DeleteContext(_THIS, SDL_GLContext context)
{
SDL_VideoData *phdata = _this->driverdata;
EGLBoolean status;
if (phdata->egl_initialized != SDL_TRUE) {
return SDL_SetError("VITA: GLES initialization failed, no OpenGL ES support");
}
/* Check if OpenGL ES connection has been initialized */
if (_this->gl_data->display != EGL_NO_DISPLAY) {
if (context != EGL_NO_CONTEXT) {
status = eglDestroyContext(_this->gl_data->display, context);
if (status != EGL_TRUE) {
/* Error during OpenGL ES context destroying */
return SDL_SetError("VITA: OpenGL ES context destroy error");
}
}
}
return 0;
}
#endif /* SDL_VIDEO_DRIVER_VITA */