SDL2/src/video/SDL_egl_c.h
Sylvain c5c94a6be6 Change return type from void to int, for functions that set an error
(SDL_SetError(), SDL_OutOfMemory(), SDL_Unsupported(), SDL_InvalidParam())

Update prototype to forward errors to generic layer, for the functions:
MoveCursor, WarpMouse, GL_DeleteContext, GetDisplayModes.

Check invalid parameter in SDL_SetTextInputRect() generic layer.
2023-02-07 13:51:45 -08:00

171 lines
9 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_egl_h_
#define SDL_egl_h_
#if SDL_VIDEO_OPENGL_EGL
#include <SDL3/SDL_egl.h>
#include "SDL_sysvideo.h"
#define SDL_EGL_MAX_DEVICES 8
/* For systems that don't define these */
typedef intptr_t EGLAttrib;
typedef void *EGLDeviceEXT;
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDISPLAYPROC) (EGLNativeDisplayType display_id);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLINITIALIZEPROC) (EGLDisplay dpy, EGLint *major, EGLint *minor);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLTERMINATEPROC) (EGLDisplay dpy);
typedef __eglMustCastToProperFunctionPointerType (EGLAPIENTRYP PFNEGLGETPROCADDRESSPROC) (const char *procname);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSECONFIGPROC) (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
typedef EGLContext (EGLAPIENTRYP PFNEGLCREATECONTEXTPROC) (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx);
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPBUFFERSURFACEPROC) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLMAKECURRENTPROC) (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPINTERVALPROC) (EGLDisplay dpy, EGLint interval);
typedef const char *(EGLAPIENTRYP PFNEGLQUERYSTRINGPROC) (EGLDisplay dpy, EGLint name);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCONFIGATTRIBPROC) (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITNATIVEPROC) (EGLint engine);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITGLPROC) (void);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDAPIPROC) (EGLenum api);
typedef EGLint (EGLAPIENTRYP PFNEGLGETERRORPROC) (void);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices);
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYPROC) (EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
typedef struct SDL_EGL_VideoData
{
void *opengl_dll_handle, *egl_dll_handle;
EGLDisplay egl_display;
EGLConfig egl_config;
int egl_swapinterval;
int egl_surfacetype;
int egl_version_major, egl_version_minor;
EGLint egl_required_visual_id;
SDL_bool is_offscreen; /* whether EGL display was offscreen */
EGLenum apitype; /* EGL_OPENGL_ES_API, EGL_OPENGL_API, etc */
PFNEGLGETDISPLAYPROC eglGetDisplay;
PFNEGLINITIALIZEPROC eglInitialize;
PFNEGLTERMINATEPROC eglTerminate;
PFNEGLGETPROCADDRESSPROC eglGetProcAddress;
PFNEGLCHOOSECONFIGPROC eglChooseConfig;
PFNEGLCREATECONTEXTPROC eglCreateContext;
PFNEGLDESTROYCONTEXTPROC eglDestroyContext;
PFNEGLCREATEPBUFFERSURFACEPROC eglCreatePbufferSurface;
PFNEGLCREATEWINDOWSURFACEPROC eglCreateWindowSurface;
PFNEGLDESTROYSURFACEPROC eglDestroySurface;
PFNEGLMAKECURRENTPROC eglMakeCurrent;
PFNEGLSWAPBUFFERSPROC eglSwapBuffers;
PFNEGLSWAPINTERVALPROC eglSwapInterval;
PFNEGLQUERYSTRINGPROC eglQueryString;
PFNEGLGETCONFIGATTRIBPROC eglGetConfigAttrib;
PFNEGLWAITNATIVEPROC eglWaitNative;
PFNEGLWAITGLPROC eglWaitGL;
PFNEGLBINDAPIPROC eglBindAPI;
PFNEGLGETERRORPROC eglGetError;
PFNEGLQUERYDEVICESEXTPROC eglQueryDevicesEXT;
PFNEGLGETPLATFORMDISPLAYPROC eglGetPlatformDisplay;
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT;
/* Atomic functions */
PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR;
PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR;
PFNEGLDUPNATIVEFENCEFDANDROIDPROC eglDupNativeFenceFDANDROID;
PFNEGLWAITSYNCKHRPROC eglWaitSyncKHR;
PFNEGLCLIENTWAITSYNCKHRPROC eglClientWaitSyncKHR;
/* Atomic functions end */
} SDL_EGL_VideoData;
/* OpenGLES functions */
typedef enum SDL_EGL_ExtensionType
{
SDL_EGL_DISPLAY_EXTENSION,
SDL_EGL_CLIENT_EXTENSION
} SDL_EGL_ExtensionType;
extern SDL_bool SDL_EGL_HasExtension(_THIS, SDL_EGL_ExtensionType type, const char *ext);
extern int SDL_EGL_GetAttribute(_THIS, SDL_GLattr attrib, int *value);
/* SDL_EGL_LoadLibrary can get a display for a specific platform (EGL_PLATFORM_*)
* or, if 0 is passed, let the implementation decide.
*/
extern int SDL_EGL_LoadLibraryOnly(_THIS, const char *path);
extern int SDL_EGL_LoadLibrary(_THIS, const char *path, NativeDisplayType native_display, EGLenum platform);
extern SDL_FunctionPointer SDL_EGL_GetProcAddressInternal(_THIS, const char *proc);
extern void SDL_EGL_UnloadLibrary(_THIS);
extern void SDL_EGL_SetRequiredVisualId(_THIS, int visual_id);
extern int SDL_EGL_ChooseConfig(_THIS);
extern int SDL_EGL_SetSwapInterval(_THIS, int interval);
extern int SDL_EGL_GetSwapInterval(_THIS, int *interval);
extern int SDL_EGL_DeleteContext(_THIS, SDL_GLContext context);
extern EGLSurface *SDL_EGL_CreateSurface(_THIS, NativeWindowType nw);
extern void SDL_EGL_DestroySurface(_THIS, EGLSurface egl_surface);
extern EGLSurface SDL_EGL_CreateOffscreenSurface(_THIS, int width, int height);
/* Assumes that LoadLibraryOnly() has succeeded */
extern int SDL_EGL_InitializeOffscreen(_THIS, int device);
/* These need to be wrapped to get the surface for the window by the platform GLES implementation */
extern SDL_GLContext SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface);
extern int SDL_EGL_MakeCurrent(_THIS, EGLSurface egl_surface, SDL_GLContext context);
extern int SDL_EGL_SwapBuffers(_THIS, EGLSurface egl_surface);
/* SDL Error-reporting */
extern int SDL_EGL_SetErrorEx(const char *message, const char *eglFunctionName, EGLint eglErrorCode);
#define SDL_EGL_SetError(message, eglFunctionName) SDL_EGL_SetErrorEx(message, eglFunctionName, _this->egl_data->eglGetError())
/* A few of useful macros */
#define SDL_EGL_SwapWindow_impl(BACKEND) \
int BACKEND##_GLES_SwapWindow(_THIS, SDL_Window *window) \
{ \
return SDL_EGL_SwapBuffers(_this, window->driverdata->egl_surface); \
}
#define SDL_EGL_MakeCurrent_impl(BACKEND) \
int BACKEND##_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context) \
{ \
return SDL_EGL_MakeCurrent(_this, window ? window->driverdata->egl_surface : EGL_NO_SURFACE, context); \
}
#define SDL_EGL_CreateContext_impl(BACKEND) \
SDL_GLContext BACKEND##_GLES_CreateContext(_THIS, SDL_Window *window) \
{ \
return SDL_EGL_CreateContext(_this, window->driverdata->egl_surface); \
}
#endif /* SDL_VIDEO_OPENGL_EGL */
#endif /* SDL_egl_h_ */