SDL2/src/joystick/windows
Sylvain c5c94a6be6 Change return type from void to int, for functions that set an error
(SDL_SetError(), SDL_OutOfMemory(), SDL_Unsupported(), SDL_InvalidParam())

Update prototype to forward errors to generic layer, for the functions:
MoveCursor, WarpMouse, GL_DeleteContext, GetDisplayModes.

Check invalid parameter in SDL_SetTextInputRect() generic layer.
2023-02-07 13:51:45 -08:00
..
SDL_dinputjoystick.c Simplify flags testing (#7220) 2023-02-03 13:08:42 -08:00
SDL_dinputjoystick_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rawinputjoystick.c Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
SDL_rawinputjoystick_c.h Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
SDL_windows_gaming_input.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_windowsjoystick.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_windowsjoystick_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_xinputjoystick.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_xinputjoystick_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00