Simple Directmedia Layer
Go to file
Sam Lantinga 5fb3eb9475 Update docs/README-porting.md
Co-authored-by: Cameron Cawley <ccawley2011@gmail.com>
2022-11-25 15:37:30 -08:00
.github ci: no more need for autoconf and make 2022-11-25 15:37:30 -08:00
android-project Avoid use of deprecated egrep/fgrep 2022-11-24 02:58:20 -08:00
android-project-ant First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
build-scripts Added toolchain files for cross-compiling to Windows 2022-11-25 15:37:30 -08:00
cmake cmake: test for lsx and lasx intrinsics for loongarch 2022-11-25 21:50:08 +01:00
docs Update docs/README-porting.md 2022-11-25 15:37:30 -08:00
include remove autotools build system 2022-11-25 15:37:30 -08:00
mingw/pkg-support/cmake First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
src x11: Remove deprecated/defunct X11 hints 2022-11-25 13:46:47 -08:00
test remove autotools build system 2022-11-25 15:37:30 -08:00
VisualC Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
VisualC-GDK Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
VisualC-WinRT Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
wayland-protocols
Xcode First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Xcode-iOS/Demos First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
.gitignore reverted opengles removal. 2022-11-23 18:50:02 +03:00
.wikiheaders-options .wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Android.mk android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder 2022-11-22 18:35:49 +01:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in
CMakeLists.txt autotools: remove SDL3.spec.in 2022-11-25 15:37:30 -08:00
CREDITS.txt
INSTALL.txt INSTALL.txt: s/mingw64/mingw-w64/ 2022-11-25 15:37:30 -08:00
LICENSE.txt
Makefile.minimal First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
README-SDL.txt
README.md First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3-config.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3.m4 First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3.pc.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
SDL3Config.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
TODO.txt
WhatsNew.txt Removed SDL_GetRevisionNumber() 2022-11-25 13:36:14 -08:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)