Commit graph

22 commits

Author SHA1 Message Date
Sam Lantinga 7b50bae524 Renamed SDL events for clarity
Fixes https://github.com/libsdl-org/SDL/issues/6877
2023-01-24 07:26:48 -08:00
Sam Lantinga fde78d12f2 Updated copyright for 2023 2023-01-09 09:41:41 -08:00
Sam Lantinga 0d54115235 SDL API renaming: SDL_render.h
Fixes https://github.com/libsdl-org/SDL/issues/6883
2022-12-27 06:21:13 -08:00
Sam Lantinga 63724c113b Removed the vi format comments from the source
Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim) to automatically set tab spacing for the SDL coding style.

Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Daniel Gibson 22e22ba196 Add SDL_main.h includes to tests
.. including cmake/test/*.c, whatever that does

(this is needed now because SDL.h doesn't include SDL_main.h anymore)
2022-12-15 08:01:01 -08:00
Ryan C. Gordon 72c1f73bc5
rwops: Make read and write work like POSIX, not stdio.
This simplifies some things, clarifies some things, and also allows
for the possibility of RWops that offer non-blocking i/o (although
none of the current built-in ones do, intentionally, we could add this
later if we choose, or people could provide things like network socket
RWops implementations now, etc.

Fixes #6729.
2022-12-14 15:47:13 -05:00
Ryan C. Gordon 5a2d0b69c8
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
Fixes #6625.
2022-12-13 23:27:35 -05:00
Sam Lantinga 5750bcb174
Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
2022-11-30 12:51:59 -08:00
Sylvain Becker 6a2200823c
Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
2022-11-27 08:38:43 -08:00
Sam Lantinga 0a48abc860 Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```

I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
   if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
        find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
    else
        find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
    fi
done
```

Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00
Sam Lantinga 63f307fe1f Remove SDL_config.h from the public headers
The SDL headers are no longer dependent on the build configuration.

Fixes https://github.com/libsdl-org/SDL/issues/6643 and https://github.com/libsdl-org/SDL/issues/6641
2022-11-26 04:48:36 -08:00
Simon McVittie 76a7b629bf test: Add some common code to load test resources
As well as reducing duplication, this lets the tests load their resources
from the SDL_GetBasePath() on platforms that support it, which is useful
if the tests are compiled along with the rest of SDL and installed below
/usr as manual tests, similar to GNOME's installed-tests convention.

Thanks to Ozkan Sezer for the OS/2 build glue.

Co-authored-by: Ozkan Sezer <sezeroz@gmail.com>
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 18:17:55 -07:00
Sam Lantinga 120c76c84b Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Christian Rauch 570768f627 test: fix shadowing variables 2021-03-29 09:01:26 -07:00
Sam Lantinga 9130f7c377 Updated copyright for 2021 2021-01-02 10:25:38 -08:00
Sam Lantinga a8780c6a28 Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
Sam Lantinga 5e13087b0f Updated copyright for 2019 2019-01-04 22:01:14 -08:00
Sam Lantinga e3cc5b2c6b Updated copyright for 2018 2018-01-03 10:03:25 -08:00
Sam Lantinga 45b774e3f7 Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Sam Lantinga 42065e785d Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Philipp Wiesemann 11d98995da Replaced tabs with spaces in test programs. 2015-11-25 21:39:28 +01:00
Philipp Wiesemann 0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00