Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2022-11-23 19:03:15 +00:00
parent 040a17a50f
commit 675f77718c

View file

@ -1926,8 +1926,8 @@ extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
* extension loader.
*
* \param proc the name of an EGL function
* \returns a pointer to the named EGL function. The returned pointer should be
* cast to the appropriate function signature.
* \returns a pointer to the named EGL function. The returned pointer should
* be cast to the appropriate function signature.
*
* \sa SDL_GL_GetCurrentEGLDisplay
*/
@ -2076,7 +2076,6 @@ extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
*
* \returns the currently active EGL display or NULL on failure; call
* SDL_GetError() for more information.
*
*/
extern DECLSPEC SDL_EGLDisplay SDLCALL SDL_EGL_GetCurrentEGLDisplay(void);
@ -2085,7 +2084,6 @@ extern DECLSPEC SDL_EGLDisplay SDLCALL SDL_EGL_GetCurrentEGLDisplay(void);
*
* \returns the currently active EGL config or NULL on failure; call
* SDL_GetError() for more information.
*
*/
extern DECLSPEC SDL_EGLConfig SDLCALL SDL_EGL_GetCurrentEGLConfig(void);