power-play/FtcRobotController/src/main/java/org/firstinspires/ftc/robotcontroller/external/samples/ConceptExternalHardwareClass.java
2022-09-07 13:59:24 -07:00

143 lines
7.2 KiB
Java

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package org.firstinspires.ftc.robotcontroller.external.samples;
import com.qualcomm.robotcore.eventloop.opmode.Disabled;
import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.util.Range;
/**
* This OpMode Sample illustrates how to use an external "hardware" class to modularize all the robot's sensors and actuators.
* This approach is very efficient because the same hardware class can be used by all of your teleop and autonomous OpModes
* without requiring many copy & paste operations. Once you have defined and tested the hardware class with one OpMode,
* it is instantly available to other OpModes.
*
* The real benefit of this approach is that as you tweak your robot hardware, you only need to make changes in ONE place (the Hardware Class).
* So, to be effective you should put as much or your hardware setup and access code as possible in the hardware class.
* Essentially anything you do with hardware in BOTH Teleop and Auto should likely go in the hardware class.
*
* The Hardware Class is created in a separate file, and then an "instance" of this class is created in each OpMode.
* In order for the class to do typical OpMode things (like send telemetry data) it must be passed a reference to the
* OpMode object when it's created, so it can access all core OpMode functions. This is illustrated below.
*
* In this concept sample, the hardware class file is called RobotHardware.java and it must accompany this sample OpMode.
* So, if you copy ConceptExternalHardwareClass.java into TeamCode (using Android Studio or OnBotJava) then RobotHardware.java
* must also be copied to the same location (maintaining its name).
*
* For comparison purposes, this sample and its accompanying hardware class duplicates the functionality of the
* RobotTelopPOV_Linear opmode. It assumes three motors (left_drive, right_drive and arm) and two servos (left_hand and right_hand)
*
* View the RobotHardware.java class file for more details
*
* Use Android Studio to Copy this Class, and Paste it into your team's code folder with a new name.
* Remove or comment out the @Disabled line to add this opmode to the Driver Station OpMode list
*
* In OnBot Java, add a new OpMode, drawing from this Sample; select TeleOp.
* Also add another new file named RobotHardware.java, drawing from the Sample with that name; select Not an OpMode.
*/
@TeleOp(name="Concept: Robot Hardware Class", group="Robot")
@Disabled
public class ConceptExternalHardwareClass extends LinearOpMode {
// Create a RobotHardware object to be used to access robot hardware.
// Prefix any hardware functions with "robot." to access this class.
RobotHardware robot = new RobotHardware(this);
@Override
public void runOpMode() {
double drive = 0;
double turn = 0;
double arm = 0;
double handOffset = 0;
// initialize all the hardware, using the hardware class. See how clean and simple this is?
robot.init();
// Send telemetry message to signify robot waiting;
// Wait for the game to start (driver presses PLAY)
waitForStart();
// run until the end of the match (driver presses STOP)
while (opModeIsActive()) {
// Run wheels in POV mode (note: The joystick goes negative when pushed forward, so negate it)
// In this mode the Left stick moves the robot fwd and back, the Right stick turns left and right.
// This way it's also easy to just drive straight, or just turn.
drive = -gamepad1.left_stick_y;
turn = gamepad1.right_stick_x;
// Combine drive and turn for blended motion. Use RobotHardware class
robot.driveRobot(drive, turn);
// Use gamepad left & right Bumpers to open and close the claw
// Use the SERVO constants defined in RobotHardware class.
// Each time around the loop, the servos will move by a small amount.
// Limit the total offset to half of the full travel range
if (gamepad1.right_bumper)
handOffset += robot.HAND_SPEED;
else if (gamepad1.left_bumper)
handOffset -= robot.HAND_SPEED;
handOffset = Range.clip(handOffset, -0.5, 0.5);
// Move both servos to new position. Use RobotHardware class
robot.setHandPositions(handOffset);
// Use gamepad buttons to move arm up (Y) and down (A)
// Use the MOTOR constants defined in RobotHardware class.
if (gamepad1.y)
arm = robot.ARM_UP_POWER;
else if (gamepad1.a)
arm = robot.ARM_DOWN_POWER;
else
arm = 0;
robot.setArmPower(arm);
// Send telemetry messages to explain controls and show robot status
telemetry.addData("Drive", "Left Stick");
telemetry.addData("Turn", "Right Stick");
telemetry.addData("Arm Up/Down", "Y & A Buttons");
telemetry.addData("Hand Open/Closed", "Left and Right Bumpers");
telemetry.addData("-", "-------");
telemetry.addData("Drive Power", "%.2f", drive);
telemetry.addData("Turn Power", "%.2f", turn);
telemetry.addData("Arm Power", "%.2f", arm);
telemetry.addData("Hand Position", "Offset = %.2f", handOffset);
telemetry.update();
// Pace this loop so hands move at a reasonable speed.
sleep(50);
}
}
}