The goal is for this to be the simplest way to get started writing a GUI app in Rust.
You can compile your app natively or for the web, and share it using Github Pages.
## Getting started
Start by clicking "Use this template" at https://github.com/emilk/egui_template/ or follow [these instructions](https://docs.github.com/en/free-pro-team@latest/github/creating-cloning-and-archiving-repositories/creating-a-repository-from-a-template).
`src/app.rs` contains a simple example app. This is just to give some inspiration - most of it can be removed if you like.
You can compile your app to [WASM](https://en.wikipedia.org/wiki/WebAssembly) and publish it as a web page. For this you need to set up some tools. There are a few simple scripts that help you with this:
``` sh
./setup_web.sh
./build_web.sh
./start_server.sh
open http://127.0.0.1:8080/
```
*`setup_web.sh` installs the tools required to build for web
*`build_web.sh` compiles your code to wasm and puts it in the `docs/` folder (see below)
*`start_server.sh` starts a local HTTP server so you can test before you publish
* Open http://127.0.0.1:8080/ in a web browser to view
The finished we app is found in the `docs/` folder (this is so that you can easily share it with [GitHub Pages](https://docs.github.com/en/free-pro-team@latest/github/working-with-github-pages/configuring-a-publishing-source-for-your-github-pages-site)). It consists of three files:
*`index.html`: A few lines of HTML, CSS and JS that loads your app. **You need to edit this** (once) to replace `egui_template` with the name of your crate!
*`your_crate_bg.wasm`: What the Rust code compiles to.
*`your_crate.js`: Auto-generated binding between Rust and JS.
As of 2021, egui is in active development with frequent releases with breaking changes. [egui_template](https://github.com/emilk/egui_template/) will be updated in lock-step to always use the latest version of egui.