catbox3d/src/main.rs

90 lines
2.5 KiB
Rust

#![warn(clippy::pedantic)]
use cat_box::{draw_text, get_keyboard_state, get_mouse_state, Game, Sprite, SpriteCollection, play};
use sdl2::keyboard::Scancode;
fn main() {
let game = Game::new("catbox demo", 1000, 800);
let mut i = 0u8;
let mut s = Sprite::new("duck.png", 500, 400).unwrap();
let mut s2 = Sprite::new("duck.png", 400, 500).unwrap();
let bytes = include_bytes!("../duck.png");
let mut coll = SpriteCollection::new();
for n in 0..10 {
for o in 0..8 {
let x = Sprite::from_bytes(bytes, n * 100, o * 100).unwrap();
coll.push(x);
}
}
play(String::from("output.mp3"), 120);
game.run(|ctx| {
i = (i + 1) % 255;
ctx.set_background_colour(i as u8, 64, 255);
draw_text(
ctx,
format!("i is {}", i),
"MesloLGS NF Regular.ttf",
72,
(300, 300),
cat_box::TextMode::Shaded {
foreground: (255, 255, 255),
background: (0, 0, 0),
},
)
.unwrap();
let (start_x, start_y) = s.position().into();
let m = get_mouse_state(ctx);
let x_diff = m.x - start_x;
let y_diff = m.y - start_y;
let angle = f64::from(y_diff).atan2(f64::from(x_diff));
s.set_angle(angle.to_degrees());
for spr in coll.iter() {
let (start_x, start_y) = spr.position().into();
let m = get_mouse_state(ctx);
let x_diff = m.x - start_x;
let y_diff = m.y - start_y;
let angle = f64::from(y_diff).atan2(f64::from(x_diff));
spr.set_angle(angle.to_degrees());
}
let keys = get_keyboard_state(ctx).keys;
for key in keys {
let offset = match key {
Scancode::Escape => {
game.terminate();
(0, 0)
}
Scancode::W | Scancode::Up => (0, 5),
Scancode::S | Scancode::Down => (0, -5),
Scancode::A | Scancode::Left => (-5, 0),
Scancode::D | Scancode::Right => (5, 0),
_ => (0, 0),
};
s.translate(offset);
for spr in coll.iter() {
spr.translate(offset);
}
}
if !cat_box::physics::check_for_collision_with_collection(&s2, &coll).is_empty() {
println!("Sprites collided! {}", i);
}
s2.draw(ctx).unwrap();
s.draw(ctx).unwrap();
coll.draw(ctx).unwrap();
})
.unwrap();
}