Simple Directmedia Layer
Go to file
2022-07-26 11:36:01 -07:00
.github
acinclude
android-project Added support for the 8BitDo Ultimate Wired Controller for Xbox 2022-07-20 11:05:55 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13 2022-07-26 11:36:01 -07:00
cmake
docs Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13 2022-07-26 11:36:01 -07:00
include
mingw/pkg-support/cmake
src audio: Report SDL_AUDIODEVICEREMOVED for unopened devices. 2022-07-26 12:40:47 -04:00
test testgamecontroller: Add battery reporting 2022-07-24 15:21:04 -05:00
VisualC
VisualC-GDK
VisualC-WinRT
visualtest
wayland-protocols video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 2022-03-28 13:18:26 -04:00
Xcode
Xcode-iOS
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig
.gitignore
.wikiheaders-options wikiheaders.pl: changes to make this usable with external projects. 2022-06-15 23:26:24 -04:00
Android.mk mark Android.mk as non-executable 2021-11-12 12:55:28 +03:00
autogen.sh
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in
CMakeLists.txt
configure
configure.ac
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt
LICENSE.txt
Makefile.in
Makefile.minimal
Makefile.os2 Added a utility function to calculate the next power of 2 for a value 2022-07-17 08:31:16 -07:00
Makefile.pandora
Makefile.w32
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)