SDL2/test/testutils.h
Simon McVittie 76a7b629bf test: Add some common code to load test resources
As well as reducing duplication, this lets the tests load their resources
from the SDL_GetBasePath() on platforms that support it, which is useful
if the tests are compiled along with the rest of SDL and installed below
/usr as manual tests, similar to GNOME's installed-tests convention.

Thanks to Ozkan Sezer for the OS/2 build glue.

Co-authored-by: Ozkan Sezer <sezeroz@gmail.com>
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 18:17:55 -07:00

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C

/*
Copyright 1997-2022 Sam Lantinga
Copyright 2022 Collabora Ltd.
SPDX-License-Identifier: Zlib
*/
#ifndef TESTUTILS_H
#define TESTUTILS_H
#include "SDL.h"
SDL_Texture *LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent,
int *width_out, int *height_out);
char *GetNearbyFilename(const char *file);
char *GetResourceFilename(const char *user_specified, const char *def);
#endif