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atomic
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
audio
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Add "SDL_" prefix to RW_SEEK macros
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2022-12-23 09:25:37 -08:00 |
core
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Prepend key modifier enum values with 'SDL_'
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2022-12-23 20:35:49 -08:00 |
cpuinfo
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cpu: Removed 3DNow! support and SDL_Has3DNow().
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2022-12-23 09:30:56 -08:00 |
dynapi
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cpu: Removed 3DNow! support and SDL_Has3DNow().
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2022-12-23 09:30:56 -08:00 |
events
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Prepend key modifier enum values with 'SDL_'
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2022-12-23 20:35:49 -08:00 |
file
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Add "SDL_" prefix to RW_SEEK macros
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2022-12-23 09:25:37 -08:00 |
filesystem
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SDL_sysfilesystem.c (SDL_GetBasePath): fixed the solaris code path.
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2022-12-02 06:23:30 +03:00 |
haptic
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Added support for clang thread-safety analysis
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2022-12-14 09:53:39 -08:00 |
hidapi
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android: register all methods using JNI_OnLoad
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2022-12-21 23:00:58 -08:00 |
joystick
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Don't send Razer devices the Sony third-party query feature report
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2022-12-19 09:14:55 -08:00 |
libm
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
loadso
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
locale
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
main/winrt
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Remove SDL3_main from build systems, remove most of src/main/*
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2022-12-15 08:01:01 -08:00 |
misc
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
power
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Convert ticks to 64-bit, added nanosecond precision to the API
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2022-12-02 12:37:41 -08:00 |
render
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Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types
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2022-12-22 07:38:13 -08:00 |
sensor
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Added support for clang thread-safety analysis
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2022-12-14 09:53:39 -08:00 |
stdlib
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
test
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Prepend key modifier enum values with 'SDL_'
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2022-12-23 20:35:49 -08:00 |
thread
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Fixed crash if mutex functions are used before any mutex has been created
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2022-12-26 09:49:36 -08:00 |
timer
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Don't assume evdev events and SDL_GetTicks() use the same time source
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2022-12-05 10:40:16 -08:00 |
video
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SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob)
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2022-12-26 08:50:51 -08:00 |
SDL.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
SDL_assert.c
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Added support for clang thread-safety analysis
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2022-12-14 09:53:39 -08:00 |
SDL_assert_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
SDL_dataqueue.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
SDL_dataqueue.h
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
SDL_error.c
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Clang-Tidy fixes (#6725)
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2022-12-01 13:07:03 -08:00 |
SDL_error_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
SDL_guid.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
SDL_hints.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
SDL_hints_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
SDL_internal.h
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Make WinRT's SDL_main header-only
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2022-12-15 08:01:01 -08:00 |
SDL_intrin.h
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cpu: Removed 3DNow! support and SDL_Has3DNow().
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2022-12-23 09:30:56 -08:00 |
SDL_list.c
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
SDL_list.h
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Update for SDL3 coding style (#6717)
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2022-11-30 12:51:59 -08:00 |
SDL_log.c
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Added support for clang thread-safety analysis
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2022-12-14 09:53:39 -08:00 |
SDL_log_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |
SDL_utils.c
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Fixed declaration-after-statement warning
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2022-07-18 07:31:23 -07:00 |
SDL_utils_c.h
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Added precompiled header support for Visual Studio and Xcode (#6710)
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2022-11-29 18:34:15 -08:00 |