SDL2/src
2022-12-26 09:49:36 -08:00
..
atomic Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
audio Add "SDL_" prefix to RW_SEEK macros 2022-12-23 09:25:37 -08:00
core Prepend key modifier enum values with 'SDL_' 2022-12-23 20:35:49 -08:00
cpuinfo cpu: Removed 3DNow! support and SDL_Has3DNow(). 2022-12-23 09:30:56 -08:00
dynapi cpu: Removed 3DNow! support and SDL_Has3DNow(). 2022-12-23 09:30:56 -08:00
events Prepend key modifier enum values with 'SDL_' 2022-12-23 20:35:49 -08:00
file Add "SDL_" prefix to RW_SEEK macros 2022-12-23 09:25:37 -08:00
filesystem SDL_sysfilesystem.c (SDL_GetBasePath): fixed the solaris code path. 2022-12-02 06:23:30 +03:00
haptic Added support for clang thread-safety analysis 2022-12-14 09:53:39 -08:00
hidapi android: register all methods using JNI_OnLoad 2022-12-21 23:00:58 -08:00
joystick Don't send Razer devices the Sony third-party query feature report 2022-12-19 09:14:55 -08:00
libm Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
loadso Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
locale Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
main/winrt Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
misc Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
power Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
render Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types 2022-12-22 07:38:13 -08:00
sensor Added support for clang thread-safety analysis 2022-12-14 09:53:39 -08:00
stdlib Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
test Prepend key modifier enum values with 'SDL_' 2022-12-23 20:35:49 -08:00
thread Fixed crash if mutex functions are used before any mutex has been created 2022-12-26 09:49:36 -08:00
timer Don't assume evdev events and SDL_GetTicks() use the same time source 2022-12-05 10:40:16 -08:00
video SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob) 2022-12-26 08:50:51 -08:00
SDL.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_assert.c Added support for clang thread-safety analysis 2022-12-14 09:53:39 -08:00
SDL_assert_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
SDL_dataqueue.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_dataqueue.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_error.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
SDL_error_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
SDL_guid.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_hints.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_hints_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
SDL_internal.h Make WinRT's SDL_main header-only 2022-12-15 08:01:01 -08:00
SDL_intrin.h cpu: Removed 3DNow! support and SDL_Has3DNow(). 2022-12-23 09:30:56 -08:00
SDL_list.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_list.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_log.c Added support for clang thread-safety analysis 2022-12-14 09:53:39 -08:00
SDL_log_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00