SDL2/src/video/uikit/SDL_uikitmodes.h
Sam Lantinga bc430d405c Update for bug 4883 - Add approximation for display DPI on iOS
Aaron Barany

I realized I made a minor mistake in my patch: I changed the constructor prototype for SDL_DisplayData, but didn't update the declaration in the .h file. The compiler and linker don't complain, but it would probably be best to fix in case a later change runs into a problem from the mismatch. I have attached a patch to fix this.
2019-12-16 10:26:36 -08:00

59 lines
2 KiB
Objective-C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_uikitmodes_h_
#define SDL_uikitmodes_h_
#include "SDL_uikitvideo.h"
@interface SDL_DisplayData : NSObject
- (instancetype)initWithScreen:(UIScreen*)screen;
@property (nonatomic, strong) UIScreen *uiscreen;
@property (nonatomic) float screenDPI;
@end
@interface SDL_DisplayModeData : NSObject
@property (nonatomic, strong) UIScreenMode *uiscreenmode;
@end
extern SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen);
extern int UIKit_InitModes(_THIS);
extern void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int UIKit_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void UIKit_QuitModes(_THIS);
extern int UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
#if !TARGET_OS_TV
extern void SDL_OnApplicationDidChangeStatusBarOrientation(void);
#endif
#endif /* SDL_uikitmodes_h_ */
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