SDL2/src
Sam Lantinga a71ac0eb06 Revert "Add window title to app_ids for different"
This reverts commit 39eab4bf44.

From @Kontrabant:
Making windows use the window title as the app ID by default doesn't seem like the right direction. The app ID is used by window managers to group windows from the same application together for switching between with alt-tilde and such functionality, and giving each window it's own app ID would break this.
2022-12-07 07:39:40 -08:00
..
atomic Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
audio Fix warnings 'macro argument should be enclosed in parentheses' 2022-12-05 09:06:44 -08:00
core Removed balls from the joystick API 2022-12-05 13:17:18 -08:00
cpuinfo Fix warnings 'macro argument should be enclosed in parentheses' 2022-12-05 09:06:44 -08:00
dynapi Removed balls from the joystick API 2022-12-05 13:17:18 -08:00
events Removed balls from the joystick API 2022-12-05 13:17:18 -08:00
file Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
filesystem SDL_sysfilesystem.c (SDL_GetBasePath): fixed the solaris code path. 2022-12-02 06:23:30 +03:00
haptic Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
hidapi Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
joystick Fixed centering the D-pad on some joysticks 2022-12-05 13:33:04 -08:00
libm Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
loadso Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
locale Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
main Pass the OS event timestamp for keyboard, mouse, and touch events where possible 2022-12-02 12:37:41 -08:00
misc Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
power Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
render Fix warnings 'macro argument should be enclosed in parentheses' 2022-12-05 09:06:44 -08:00
sensor Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() 2022-12-04 09:29:28 -08:00
stdlib Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
test Removed balls from the joystick API 2022-12-05 13:17:18 -08:00
thread Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
timer Don't assume evdev events and SDL_GetTicks() use the same time source 2022-12-05 10:40:16 -08:00
video Revert "Add window title to app_ids for different" 2022-12-07 07:39:40 -08:00
SDL.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_assert.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
SDL_assert_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
SDL_dataqueue.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_dataqueue.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_error.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
SDL_error_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
SDL_guid.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_hints.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_hints_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
SDL_internal.h Removed the nanosecond versions of event and thread primitive waits from the public API 2022-12-02 12:37:41 -08:00
SDL_intrin.h Move intrinsic includes into a private header 2022-12-04 09:34:10 -08:00
SDL_list.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_list.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_log.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
SDL_log_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00