..
atomic
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
audio
Android audio device selection ( #6824 )
2022-12-16 16:40:02 +01:00
core
Android audio device selection ( #6824 )
2022-12-16 16:40:02 +01:00
cpuinfo
Fix warnings 'macro argument should be enclosed in parentheses'
2022-12-05 09:06:44 -08:00
dynapi
Unify all the SDL_*RunApp() functions into just SDL_RunApp()
2022-12-15 08:01:01 -08:00
events
Added support for clang thread-safety analysis
2022-12-14 09:53:39 -08:00
file
rwops: Removed unused variable in Windows-specific code.
2022-12-15 00:09:32 -05:00
filesystem
SDL_sysfilesystem.c (SDL_GetBasePath): fixed the solaris code path.
2022-12-02 06:23:30 +03:00
haptic
Added support for clang thread-safety analysis
2022-12-14 09:53:39 -08:00
hidapi
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
joystick
Fixed compiler warning
2022-12-17 06:54:33 -08:00
libm
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
loadso
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
locale
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
main /winrt
Remove SDL3_main from build systems, remove most of src/main/*
2022-12-15 08:01:01 -08:00
misc
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
power
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
render
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
sensor
Added support for clang thread-safety analysis
2022-12-14 09:53:39 -08:00
stdlib
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
test
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
2022-12-13 23:27:35 -05:00
thread
Added support for clang thread-safety analysis
2022-12-14 09:53:39 -08:00
timer
Don't assume evdev events and SDL_GetTicks() use the same time source
2022-12-05 10:40:16 -08:00
video
Move src/main/haiku/ to src/core/
2022-12-15 08:01:01 -08:00
SDL.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_assert.c
Added support for clang thread-safety analysis
2022-12-14 09:53:39 -08:00
SDL_assert_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
SDL_dataqueue.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_dataqueue.h
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_error.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
SDL_error_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
SDL_guid.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_hints.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_hints_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
SDL_internal.h
Make WinRT's SDL_main header-only
2022-12-15 08:01:01 -08:00
SDL_intrin.h
Move intrinsic includes into a private header
2022-12-04 09:34:10 -08:00
SDL_list.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_list.h
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_log.c
Added support for clang thread-safety analysis
2022-12-14 09:53:39 -08:00
SDL_log_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
SDL_utils.c
Fixed declaration-after-statement warning
2022-07-18 07:31:23 -07:00
SDL_utils_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00