SDL2/src
2022-11-26 13:09:50 -08:00
..
atomic Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
audio Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
core Fixed evdev using standard C functions instead of SDL functions 2022-11-26 05:01:03 -08:00
cpuinfo Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
dynapi dynapi: Bumped dynapi version to 2, so SDL2 libs don't conflict. 2022-11-26 09:49:18 -05:00
events Fixed HAVE_SIGNAL_SUPPORT typo in commit 63f307fe1f (thanks @sezero!) 2022-11-26 12:52:23 -08:00
file We should only mark functions as inline if necessary for performance 2022-11-26 11:18:24 -08:00
filesystem Fixed some warnings when building on Linux with -DSDL_LIBC=OFF 2022-11-26 05:18:26 -08:00
haptic Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
hidapi Fixed some warnings when building on Linux with -DSDL_LIBC=OFF 2022-11-26 05:18:26 -08:00
joystick Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
libm N3DS port (squashed) 2022-10-10 08:50:59 -07:00
loadso Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
locale Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
main Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
misc Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
power Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
render Updated Metal shaders 2022-11-25 16:07:09 -08:00
sensor Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
stdlib Only use memset_pattern4() if we have string.h on Apple platforms 2022-11-26 05:25:57 -08:00
test Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
thread Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
timer Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
video cocoa: Patched to compile on macOS SDK < 10.10. 2022-11-26 13:57:45 -05:00
SDL.c Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!) 2022-11-26 13:09:50 -08:00
SDL_assert.c Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
SDL_assert_c.h Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c Fixes made in response to running a static code analyzer under MS Windows. 2022-11-16 12:43:20 -05:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Remove references to STDC_HEADERS (thanks @sezero!) 2022-11-26 12:51:20 -08:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c Fixed some warnings when building on Linux with -DSDL_LIBC=OFF 2022-11-26 05:18:26 -08:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00