SDL2/src/timer
Sam Lantinga 73f4aeee6a Pass the event timestamp for joystick events
This allows the application to get more fine grained information about controller event timing, and group events that happened together.
2022-12-04 09:29:28 -08:00
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dummy Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
haiku Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
n3ds Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
ngage Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
ps2 Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
psp Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
unix Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
vita Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
windows Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
SDL_timer.c Pass the event timestamp for joystick events 2022-12-04 09:29:28 -08:00
SDL_timer_c.h Pass the event timestamp for joystick events 2022-12-04 09:29:28 -08:00