SDL2/src/render
2022-12-04 09:28:03 -08:00
..
direct3d Pass the OS event timestamp for keyboard, mouse, and touch events where possible 2022-12-02 12:37:41 -08:00
direct3d11 Pass the OS event timestamp for keyboard, mouse, and touch events where possible 2022-12-02 12:37:41 -08:00
direct3d12 Pass the OS event timestamp for keyboard, mouse, and touch events where possible 2022-12-02 12:37:41 -08:00
metal Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
opengl Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
opengles2 Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
ps2 Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
psp Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
software Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
vitagxm Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_d3dmath.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_d3dmath.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
SDL_render.c Fixed presentation reset calculation (thanks @zturtleman!) 2022-12-04 09:28:03 -08:00
SDL_sysrender.h Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
SDL_yuv_sw.c Fixed bug libsdl-org#6745 - Check for overflow in SDL_CalculateYUVSize (#6747) 2022-12-03 21:22:14 +01:00
SDL_yuv_sw_c.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00