Simple Directmedia Layer
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Francisco Javier Trujillo Mata 7fd46ec581 Initial PS2_Joystick implementation
2022-06-27 00:32:43 -07:00
.github Add ps2_drivers dependency 2022-06-27 00:32:43 -07:00
acinclude imported two libtool mainstream commits 28fbcb6a and b55b1cc8 2022-03-16 17:15:20 +03:00
android-project SDLActivity.java: Compatibility fix for debugSource 2022-06-16 12:45:15 -07:00
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cmake cmake: add generated files to a custom target (#5851) 2022-06-26 23:34:30 +02:00
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include Initial PS2_Joystick implementation 2022-06-27 00:32:43 -07:00
mingw/pkg-support/cmake Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2022-06-03 21:05:55 -07:00
src Initial PS2_Joystick implementation 2022-06-27 00:32:43 -07:00
test Initial SDL_ps2_main implementation 2022-06-27 00:32:43 -07:00
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cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Initial PS2_Joystick implementation 2022-06-27 00:32:43 -07:00
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CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
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Makefile.in Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
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README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
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Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)