SDL2/src/audio/coreaudio
Ryan C. Gordon 6a3356ab3f Backed out changeset cec31de4e126
This was meant to migrate CoreAudio onto the same SDL_RunAudio() path that
most other audio drivers are on, but it introduced a bug because it doesn't
deal with dropped audio buffers...and fixing that properly just introduces
latency.

I might revisit this later, perhaps by reworking SDL_RunAudio to allow for
this sort of API better, or redesigning the whole subsystem or something, I
don't know. I'm not super-thrilled that this has to exist outside of the usual
codepaths, though.

Fixes Bugzilla #4481.
2019-03-25 12:24:38 -04:00
..
SDL_coreaudio.h Backed out changeset cec31de4e126 2019-03-25 12:24:38 -04:00
SDL_coreaudio.m Backed out changeset cec31de4e126 2019-03-25 12:24:38 -04:00