SDL2/src/main
Daniel Gibson 63d3fb469d Move src/main/haiku/ to src/core/
turns out that this wasn't even built as a static libSDLmain,
but as part of the (possibly dynamic) libSDL3
2022-12-15 08:01:01 -08:00
..
android Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations 2017-08-28 14:34:15 -07:00
dummy Add missing SDL_main.h includes to remaining libSDLmain implementations 2022-12-15 08:01:01 -08:00
gdk Make GDK's SDL_main header-only 2022-12-15 08:01:01 -08:00
n3ds PortNintendo 3DS SDL_main to header-only + SDL_N3DSRunApp() 2022-12-15 08:01:01 -08:00
ngage Port ngage to header-only SDL_main + SDL_RunApp() 2022-12-15 08:01:01 -08:00
ps2 Port PS2 SDL_main to header-only + SDL_RunApp() 2022-12-15 08:01:01 -08:00
psp Port PSP SDL_main to header-only + SDL_RunApp() 2022-12-15 08:01:01 -08:00
uikit Make iOS/tvOS (uikit) SDL_main header-only 2022-12-15 08:01:01 -08:00
windows Unify all the SDL_*RunApp() functions into just SDL_RunApp() 2022-12-15 08:01:01 -08:00
winrt Make WinRT's SDL_main header-only 2022-12-15 08:01:01 -08:00