turns out that this wasn't even built as a static libSDLmain, but as part of the (possibly dynamic) libSDL3 |
||
---|---|---|
.. | ||
android | ||
dummy | ||
gdk | ||
n3ds | ||
ngage | ||
ps2 | ||
psp | ||
uikit | ||
windows | ||
winrt |
turns out that this wasn't even built as a static libSDLmain, but as part of the (possibly dynamic) libSDL3 |
||
---|---|---|
.. | ||
android | ||
dummy | ||
gdk | ||
n3ds | ||
ngage | ||
ps2 | ||
psp | ||
uikit | ||
windows | ||
winrt |