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atomic
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Use Apple's nomenclature for macOS and iOS
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2022-11-25 16:00:06 -08:00 |
audio
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Use Apple's nomenclature for macOS and iOS
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2022-11-25 16:00:06 -08:00 |
core
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Fixed evdev using standard C functions instead of SDL functions
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2022-11-26 05:01:03 -08:00 |
cpuinfo
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
dynapi
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dynapi: Bumped dynapi version to 2, so SDL2 libs don't conflict.
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2022-11-26 09:49:18 -05:00 |
events
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
file
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We should only mark functions as inline if necessary for performance
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2022-11-26 11:18:24 -08:00 |
filesystem
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Fixed some warnings when building on Linux with -DSDL_LIBC=OFF
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2022-11-26 05:18:26 -08:00 |
haptic
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
hidapi
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Fixed some warnings when building on Linux with -DSDL_LIBC=OFF
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2022-11-26 05:18:26 -08:00 |
joystick
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Use Apple's nomenclature for macOS and iOS
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2022-11-25 16:00:06 -08:00 |
libm
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N3DS port (squashed)
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2022-10-10 08:50:59 -07:00 |
loadso
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Re-added WinRT support until we're sure that it's no longer being used
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2022-11-23 10:41:43 -08:00 |
locale
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
main
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
misc
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Use Apple's nomenclature for macOS and iOS
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2022-11-25 16:00:06 -08:00 |
power
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Use Apple's nomenclature for macOS and iOS
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2022-11-25 16:00:06 -08:00 |
render
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Updated Metal shaders
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2022-11-25 16:07:09 -08:00 |
sensor
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
stdlib
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Only use memset_pattern4() if we have string.h on Apple platforms
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2022-11-26 05:25:57 -08:00 |
test
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
thread
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
timer
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Use Apple's nomenclature for macOS and iOS
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2022-11-25 16:00:06 -08:00 |
video
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cocoa: Patched to compile on macOS SDK < 10.10.
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2022-11-26 13:57:45 -05:00 |
SDL.c
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Use Apple's nomenclature for macOS and iOS
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2022-11-25 16:00:06 -08:00 |
SDL_assert.c
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
SDL_assert_c.h
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
SDL_dataqueue.c
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_dataqueue.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_error.c
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Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795)
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2022-06-28 09:46:12 +02:00 |
SDL_error_c.h
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Removed the limit on the size of the SDL error message
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2022-06-27 16:59:50 -07:00 |
SDL_guid.c
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Refactoring: move GUID operations out of Joystick
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2022-06-04 17:22:13 -07:00 |
SDL_hints.c
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Fixes made in response to running a static code analyzer under MS Windows.
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2022-11-16 12:43:20 -05:00 |
SDL_hints_c.h
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Updated copyright for 2022
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2022-01-03 09:40:21 -08:00 |
SDL_internal.h
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |
SDL_list.c
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Add SDL_list.c/h
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2022-04-01 08:01:44 +02:00 |
SDL_list.h
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Add SDL_list.c/h
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2022-04-01 08:01:44 +02:00 |
SDL_log.c
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Fixed some warnings when building on Linux with -DSDL_LIBC=OFF
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2022-11-26 05:18:26 -08:00 |
SDL_log_c.h
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Added declaration of SDL_LogInit() and SDL_LogQuit()
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2022-04-28 15:01:34 -07:00 |
SDL_utils.c
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Fixed declaration-after-statement warning
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2022-07-18 07:31:23 -07:00 |
SDL_utils_c.h
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Remove SDL_config.h from the public headers
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2022-11-26 04:48:36 -08:00 |