SDL2/test/testnative.h
Sam Lantinga 5750bcb174
Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
2022-11-30 12:51:59 -08:00

39 lines
1 KiB
C

/*
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Definitions for platform dependent windowing functions to test SDL
integration with native windows
*/
#include <SDL3/SDL.h>
typedef struct
{
const char *tag;
void *(*CreateNativeWindow)(int w, int h);
void (*DestroyNativeWindow)(void *window);
} NativeWindowFactory;
#ifdef SDL_VIDEO_DRIVER_WINDOWS
#define TEST_NATIVE_WINDOWS
extern NativeWindowFactory WindowsWindowFactory;
#endif
#ifdef SDL_VIDEO_DRIVER_X11
#define TEST_NATIVE_X11
extern NativeWindowFactory X11WindowFactory;
#endif
#ifdef SDL_VIDEO_DRIVER_COCOA
#define TEST_NATIVE_COCOA
extern NativeWindowFactory CocoaWindowFactory;
#endif