Simple Directmedia Layer
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Ryan C. Gordon 3a82e432f0
cmake: Moved back to requiring merely CMake 3.0.0.
This means it now works with any CMake released since 2014 instead of 2018.

This was mostly just readding some special cases, and requiring 3.11.0 only
for Windows Stores apps, which isn't unreasonable. The biggest concern is
a Linux distribution not having a recent CMake; most other places will be
manually downloading and installing their own CMake.

Fixes #4930.
2021-11-09 11:06:33 -05:00
.github CI: disable fail-fast to avoid aborting build when one platform fails 2021-11-08 20:14:08 -06:00
acinclude acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 2021-01-09 00:11:20 +03:00
android-project Fixed whitespace 2021-11-07 13:17:54 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts fnsince.pl: Don't print out the version numbers if updating the wiki. 2021-10-26 21:01:05 -04:00
cmake video: Add SDL_SetWindowMouseRect. 2021-11-08 14:16:54 -08:00
debian Updated to version 2.0.17 for development 2021-08-10 15:02:36 -07:00
docs docs: Modernized README-macosx.md and cleaned up the Markdown a little. 2021-11-09 10:51:02 -05:00
include Added SDL_GetWindowMouseRect() 2021-11-08 21:34:48 -08:00
src Fixed building hidapi when libusb is available 2021-11-09 06:20:46 -08:00
test Added a test case for snprintf of 0.0 2021-11-07 09:39:57 -08:00
VisualC Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
VisualC-WinRT Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols wayland: Add support for text-input-unstable-v3 2021-07-29 14:43:46 -07:00
Xcode We're no longer building a separate shared library for hidapi 2021-11-09 05:40:57 -08:00
Xcode-iOS Xcode-iOS Demos: Add CFBundleShortVersionString to Info.plist 2021-09-29 16:39:31 -07:00
.gitignore testsurround: Add surround sound channel tester 2021-10-30 21:26:03 -07:00
Android.mk Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
autogen.sh bump minimum required autoconf version and revise autogen.sh 2021-04-14 23:20:40 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt cmake: Moved back to requiring merely CMake 3.0.0. 2021-11-09 11:06:33 -05:00
configure regenerated configure script. 2021-11-09 02:30:28 +03:00
configure.ac regenerated configure script. 2021-11-09 02:30:28 +03:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt development list has moved to forum 2021-06-01 16:49:13 -07:00
LICENSE.txt license: Fixing the license file to be correctly scooped up by Github automation 2021-02-17 13:08:13 -05:00
Makefile.in Install SDL_hidapi.h 2021-11-08 20:35:56 -08:00
Makefile.minimal added src/hidapi/*.c to sources in standalone makefiles 2021-11-09 10:00:24 +03:00
Makefile.os2 os2: remove SDL_hidapi duplications in makefile, disable it in config. 2021-11-08 17:00:28 +03:00
Makefile.pandora added src/hidapi/*.c to sources in standalone makefiles 2021-11-09 10:00:24 +03:00
Makefile.psp added src/hidapi/*.c to sources in standalone makefiles 2021-11-09 10:00:24 +03:00
Makefile.wiz added src/hidapi/*.c to sources in standalone makefiles 2021-11-09 10:00:24 +03:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake Fix Debug-only builds with CMake 2021-10-05 18:45:53 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Enable AAUDIO driver for Android 2021-08-10 14:50:43 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)