SDL2/test/testdisplayinfo.c
Sam Lantinga 6b137579ea Windows default to fullscreen desktop mode if they don't pick an explicit video mode
Rather than iterating over display modes using an index, there is a new function SDL_GetFullscreenDisplayModes() to get the list of available fullscreen modes on a display.
{
    SDL_DisplayID display = SDL_GetPrimaryDisplay();
    int num_modes = 0;
    SDL_DisplayMode **modes = SDL_GetFullscreenDisplayModes(display, &num_modes);
    if (modes) {
        for (i = 0; i < num_modes; ++i) {
            SDL_DisplayMode *mode = modes[i];
            SDL_Log("Display %" SDL_PRIu32 " mode %d:  %dx%d@%gHz, %d%% scale\n",
                    display, i, mode->pixel_w, mode->pixel_h, mode->refresh_rate, (int)(mode->display_scale * 100.0f));
        }
        SDL_free(modes);
    }
}

SDL_GetDesktopDisplayMode() and SDL_GetCurrentDisplayMode() return pointers to display modes rather than filling in application memory.

Windows now have an explicit fullscreen mode that is set, using SDL_SetWindowFullscreenMode(). The fullscreen mode for a window can be queried with SDL_GetWindowFullscreenMode(), which returns a pointer to the mode, or NULL if the window will be fullscreen desktop. SDL_SetWindowFullscreen() just takes a boolean value, setting the correct fullscreen state based on the selected mode.
2023-02-01 12:05:25 -08:00

97 lines
3 KiB
C

/*
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Program to test querying of display info */
#include <stdlib.h>
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
static void
print_mode(const char *prefix, const SDL_DisplayMode *mode)
{
if (mode == NULL) {
return;
}
SDL_Log("%s: fmt=%s w=%d h=%d scale=%d%% refresh=%gHz\n",
prefix, SDL_GetPixelFormatName(mode->format),
mode->pixel_w, mode->pixel_h, (int)(mode->display_scale * 100.0f), mode->refresh_rate);
}
int main(int argc, char *argv[])
{
SDL_DisplayID *displays;
const SDL_DisplayMode **modes;
const SDL_DisplayMode *mode;
int num_displays, i;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* Load the SDL library */
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_Log("Using video target '%s'.\n", SDL_GetCurrentVideoDriver());
displays = SDL_GetDisplays(&num_displays);
SDL_Log("See %d displays.\n", num_displays);
for (i = 0; i < num_displays; i++) {
SDL_DisplayID dpy = displays[i];
SDL_Rect rect = { 0, 0, 0, 0 };
float ddpi, hdpi, vdpi;
int m, num_modes = 0;
SDL_GetDisplayBounds(dpy, &rect);
modes = SDL_GetFullscreenDisplayModes(dpy, &num_modes);
SDL_Log("%" SDL_PRIu32 ": \"%s\" (%dx%d, (%d, %d)), %d fullscreen modes.\n", dpy, SDL_GetDisplayName(dpy), rect.w, rect.h, rect.x, rect.y, num_modes);
if (SDL_GetDisplayPhysicalDPI(dpy, &ddpi, &hdpi, &vdpi) == -1) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, " DPI: failed to query (%s)\n", SDL_GetError());
} else {
SDL_Log(" DPI: ddpi=%f; hdpi=%f; vdpi=%f\n", ddpi, hdpi, vdpi);
}
mode = SDL_GetCurrentDisplayMode(dpy);
if (mode) {
print_mode("CURRENT", mode);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, " CURRENT: failed to query (%s)\n", SDL_GetError());
}
mode = SDL_GetDesktopDisplayMode(dpy);
if (mode) {
print_mode("DESKTOP", mode);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, " DESKTOP: failed to query (%s)\n", SDL_GetError());
}
for (m = 0; m < num_modes; m++) {
char prefix[64];
(void)SDL_snprintf(prefix, sizeof prefix, " MODE %d", m);
print_mode(prefix, modes[i]);
}
SDL_free(modes);
SDL_Log("\n");
}
SDL_free(displays);
SDL_Quit();
return 0;
}