..
atomic
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
audio
Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER
2022-12-08 09:50:09 -05:00
core
Removed balls from the joystick API
2022-12-05 13:17:18 -08:00
cpuinfo
Fix warnings 'macro argument should be enclosed in parentheses'
2022-12-05 09:06:44 -08:00
dynapi
Update DYNAPI SDL_WinRTRunApp() prototype which was wrong (see #6783 )
2022-12-10 17:54:16 +01:00
events
Added logging for SDL_DISPLAYEVENT_MOVED
2022-12-08 17:04:27 -08:00
file
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
filesystem
SDL_sysfilesystem.c (SDL_GetBasePath): fixed the solaris code path.
2022-12-02 06:23:30 +03:00
haptic
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
hidapi
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
joystick
Use the correct name for the DualSense controllers
2022-12-07 14:53:33 -08:00
libm
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
loadso
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
locale
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
main
Pass the OS event timestamp for keyboard, mouse, and touch events where possible
2022-12-02 12:37:41 -08:00
misc
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
power
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
render
Fix warnings 'macro argument should be enclosed in parentheses'
2022-12-05 09:06:44 -08:00
sensor
Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp()
2022-12-04 09:29:28 -08:00
stdlib
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
test
Added test event logging for SDL_WINDOWEVENT_ICCPROF_CHANGED and SDL_WINDOWEVENT_DISPLAY_CHANGED
2022-12-09 10:23:00 -08:00
thread
N3DS: Semaphore fixes. ( #6776 )
2022-12-11 11:27:16 -08:00
timer
Don't assume evdev events and SDL_GetTicks() use the same time source
2022-12-05 10:40:16 -08:00
video
Use the current timestamp for keyboard hook events
2022-12-08 23:13:13 -08:00
SDL.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_assert.c
SDL_assert: remove old naming convention (see #6783 )
2022-12-10 17:19:00 +01:00
SDL_assert_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
SDL_dataqueue.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_dataqueue.h
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_error.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
SDL_error_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
SDL_guid.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_hints.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_hints_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
SDL_internal.h
Removed the nanosecond versions of event and thread primitive waits from the public API
2022-12-02 12:37:41 -08:00
SDL_intrin.h
Move intrinsic includes into a private header
2022-12-04 09:34:10 -08:00
SDL_list.c
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_list.h
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
SDL_log.c
Clang-Tidy fixes ( #6725 )
2022-12-01 13:07:03 -08:00
SDL_log_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
SDL_utils.c
Fixed declaration-after-statement warning
2022-07-18 07:31:23 -07:00
SDL_utils_c.h
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00