40 lines
1.6 KiB
C++
40 lines
1.6 KiB
C++
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifndef SDL_POWER_DISABLED
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#if SDL_POWER_WINRT
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extern "C" SDL_bool
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SDL_GetPowerInfo_WinRT(SDL_PowerState *state, int *seconds, int *percent)
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{
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/* TODO, WinRT: Battery info is available on at least one WinRT platform (Windows Phone 8). Implement SDL_GetPowerInfo_WinRT as appropriate. */
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/* Notes:
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- the Win32 function, GetSystemPowerStatus, is not available for use on WinRT
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- Windows Phone 8 has a 'Battery' class, which is documented as available for C++
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- More info on WP8's Battery class can be found at http://msdn.microsoft.com/library/windowsphone/develop/jj207231
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*/
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return SDL_FALSE;
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}
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#endif /* SDL_POWER_WINRT */
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#endif /* SDL_POWER_DISABLED */
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