# sdl3 cmake project-config input for ./configure script include(FeatureSummary) set_package_properties(SDL3 PROPERTIES URL "https://www.libsdl.org/" DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware" ) # Copied from `configure_package_config_file` macro(set_and_check _var _file) set(${_var} "${_file}") if(NOT EXISTS "${_file}") message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") endif() endmacro() get_filename_component(prefix "${CMAKE_CURRENT_LIST_DIR}/@cmake_prefix_relpath@" ABSOLUTE) set(exec_prefix "@exec_prefix@") set(bindir "@bindir@") set(libdir "@libdir@") set(includedir "@includedir@") set_and_check(SDL3_PREFIX "${prefix}") set_and_check(SDL3_EXEC_PREFIX "${exec_prefix}") set_and_check(SDL3_BINDIR "${bindir}") set_and_check(SDL3_INCLUDE_DIR "${includedir}/SDL3") set_and_check(SDL3_LIBDIR "${libdir}") set(SDL3_INCLUDE_DIRS "${includedir};${SDL3_INCLUDE_DIR}") set(SDL3_LIBRARIES SDL3::SDL3) set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static) set(SDL3MAIN_LIBRARY) set(SDL3TEST_LIBRARY SDL3::SDL3test) unset(prefix) unset(exec_prefix) unset(bindir) unset(libdir) unset(includedir) set(_sdl3_libraries_in "@SDL_LIBS@") set(_sdl3_static_private_libs_in "@SDL_STATIC_LIBS@") # Convert _sdl3_libraries to list and keep only libraries + library directories string(REGEX MATCHALL "-[lm]([-a-zA-Z0-9._]+)" _sdl3_libraries "${_sdl3_libraries_in}") string(REGEX REPLACE "^-l" "" _sdl3_libraries "${_sdl3_libraries}") string(REGEX REPLACE ";-l" ";" _sdl3_libraries "${_sdl3_libraries}") string(REGEX MATCHALL "-L([-a-zA-Z0-9._/]+)" _sdl3_libdirs "${_sdl3_libraries_in}") string(REGEX REPLACE "^-L" "" _sdl3_libdirs "${_sdl3_libdirs}") string(REGEX REPLACE ";-L" ";" _sdl3_libdirs "${_sdl3_libdirs}") list(APPEND _sdl3_libdirs "${SDL3_LIBDIR}") # Convert _sdl3_static_private_libs to list and keep only libraries + library directories string(REGEX MATCHALL "(-[lm]([-a-zA-Z0-9._]+))|(-Wl,[^ ]*framework[^ ]*)|(-pthread)" _sdl3_static_private_libs "${_sdl3_static_private_libs_in}") string(REGEX REPLACE "^-l" "" _sdl3_static_private_libs "${_sdl3_static_private_libs}") string(REGEX REPLACE ";-l" ";" _sdl3_static_private_libs "${_sdl3_static_private_libs}") string(REGEX MATCHALL "-L([-a-zA-Z0-9._/]+)" _sdl3_static_private_libdirs "${_sdl3_static_private_libs_in}") string(REGEX REPLACE "^-L" "" _sdl3_static_private_libdirs "${_sdl3_static_private_libdirs}") string(REGEX REPLACE ";-L" ";" _sdl3_static_private_libdirs "${_sdl3_static_private_libdirs}") if(_sdl3_libraries MATCHES ".*SDL3main.*") list(INSERT SDL3_LIBRARIES 0 SDL3::SDL3main) list(INSERT SDL3_STATIC_LIBRARIES 0 SDL3::SDL3main) endif() set(_sdl3main_library ${SDL3_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL3main${CMAKE_STATIC_LIBRARY_SUFFIX}) if(EXISTS "${_sdl3main_library}") set(SDL3MAIN_LIBRARY SDL3::SDL3main) if(NOT TARGET SDL3::SDL3main) add_library(SDL3::SDL3main STATIC IMPORTED) set_target_properties(SDL3::SDL3main PROPERTIES IMPORTED_LOCATION "${_sdl3main_library}" ) if(WIN32) # INTERFACE_LINK_OPTIONS needs CMake 3.13 cmake_minimum_required(VERSION 3.13) # Mark WinMain/WinMain@16 as undefined, such that it will be withheld by the linker. if(CMAKE_SIZEOF_VOID_P EQUAL 4) set_target_properties(SDL3::SDL3main PROPERTIES INTERFACE_LINK_OPTIONS "$<$,EXECUTABLE>:-Wl,--undefined=_WinMain@16>" ) else() set_target_properties(SDL3::SDL3main PROPERTIES INTERFACE_LINK_OPTIONS "$<$,EXECUTABLE>:-Wl,--undefined=WinMain>" ) endif() endif() endif() set(SDL3_SDL3main_FOUND TRUE) else() set(SDL3_SDL3main_FOUND FALSE) endif() unset(_sdl3main_library) # Remove SDL3 since this is the "central" library # Remove SDL3main since this will be provided by SDL3::SDL3main (if available) # Remove mingw32 and cygwin since these are not needed when using `-Wl,--undefined,WinMain` set(_sdl3_link_libraries ${_sdl3_libraries}) list(REMOVE_ITEM _sdl3_link_libraries SDL3 SDL3main mingw32 cygwin) if(WIN32) set(_sdl3_implib "${SDL3_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL3${CMAKE_SHARED_LIBRARY_SUFFIX}${CMAKE_STATIC_LIBRARY_SUFFIX}") set(_sdl3_dll "${SDL3_BINDIR}/SDL3${CMAKE_SHARED_LIBRARY_SUFFIX}") if(EXISTS "${_sdl3_implib}" AND EXISTS "${_sdl3_dll}") if(NOT TARGET SDL3::SDL3) add_library(SDL3::SDL3 SHARED IMPORTED) set_target_properties(SDL3::SDL3 PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIR}" INTERFACE_LINK_LIBRARIES "${_sdl3_link_libraries}" INTERFACE_LINK_DIRECTORIES "${_sdl3_libdirs}" IMPORTED_LINK_INTERFACE_LANGUAGES "C" IMPORTED_IMPLIB "${_sdl3_implib}" IMPORTED_LOCATION "${_sdl3_dll}" ) endif() set(SDL3_SDL3_FOUND TRUE) else() set(SDL3_SDL3_FOUND FALSE) endif() unset(_sdl3_implib) unset(_sdl3_dll) else() set(_sdl3_shared "${SDL3_LIBDIR}/${CMAKE_SHARED_LIBRARY_PREFIX}SDL3${CMAKE_SHARED_LIBRARY_SUFFIX}") if(EXISTS "${_sdl3_shared}") if(NOT TARGET SDL3::SDL3) add_library(SDL3::SDL3 SHARED IMPORTED) set_target_properties(SDL3::SDL3 PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIR}" INTERFACE_LINK_LIBRARIES "${_sdl3_link_libraries}" INTERFACE_LINK_DIRECTORIES "${_sdl3_libdirs}" IMPORTED_LINK_INTERFACE_LANGUAGES "C" IMPORTED_LOCATION "${_sdl3_shared}" ) endif() set(SDL3_SDL3_FOUND TRUE) else() set(SDL3_SDL3_FOUND FALSE) endif() unset(_sdl3_shared) endif() set(_sdl3_static "${SDL3_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL3${CMAKE_STATIC_LIBRARY_SUFFIX}") if(EXISTS "${_sdl3_static}") if(NOT TARGET SDL3::SDL3-static) add_library(SDL3::SDL3-static STATIC IMPORTED) set_target_properties(SDL3::SDL3-static PROPERTIES IMPORTED_LOCATION "${_sdl3_static}" INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIR}" INTERFACE_LINK_LIBRARIES "${_sdl3_link_libraries};${_sdl3_static_private_libs}" INTERFACE_LINK_DIRECTORIES "${_sdl3_libdirs};${_sdl3_static_private_libdirs}" IMPORTED_LINK_INTERFACE_LANGUAGES "C" ) endif() set(SDL3_SDL3-static_FOUND TRUE) else() set(SDL3_SDL3-static_FOUND FALSE) endif() unset(_sdl3_static) unset(_sdl3_link_libraries) set(_sdl3test_library "${SDL3_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL3_test${CMAKE_STATIC_LIBRARY_SUFFIX}") if(EXISTS "${_sdl3test_library}") if(NOT TARGET SDL3::SDL3test) add_library(SDL3::SDL3test STATIC IMPORTED) set_target_properties(SDL3::SDL3test PROPERTIES IMPORTED_LOCATION "${_sdl3test_library}" INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIR}" IMPORTED_LINK_INTERFACE_LANGUAGES "C" ) endif() set(SDL3_SDL3test_FOUND TRUE) else() set(SDL3_SDL3test_FOUND FALSE) endif() unset(_sdl3test_library) # Copied from `configure_package_config_file` macro(check_required_components _NAME) foreach(comp ${${_NAME}_FIND_COMPONENTS}) if(NOT ${_NAME}_${comp}_FOUND) if(${_NAME}_FIND_REQUIRED_${comp}) set(${_NAME}_FOUND FALSE) endif() endif() endforeach() endmacro() check_required_components(SDL3) # Create SDL3::SDL3 alias for static-only builds if(TARGET SDL3::SDL3-static AND NOT TARGET SDL3::SDL3) if(CMAKE_VERSION VERSION_LESS "3.18") # FIXME: Aliasing local targets is not supported on CMake < 3.18, so make it global. add_library(SDL3::SDL3 INTERFACE IMPORTED) set_target_properties(SDL3::SDL3 PROPERTIES INTERFACE_LINK_LIBRARIES "SDL3::SDL3-static") else() add_library(SDL3::SDL3 ALIAS SDL3::SDL3-static) endif() endif()