# SDL CMake configuration file: # This file is meant to be placed in Resources/CMake of a SDL3 framework # INTERFACE_LINK_OPTIONS needs CMake 3.12 cmake_minimum_required(VERSION 3.12) include(FeatureSummary) set_package_properties(SDL3 PROPERTIES URL "https://www.libsdl.org/" DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware" ) # Copied from `configure_package_config_file` macro(set_and_check _var _file) set(${_var} "${_file}") if(NOT EXISTS "${_file}") message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") endif() endmacro() # Copied from `configure_package_config_file` macro(check_required_components _NAME) foreach(comp ${${_NAME}_FIND_COMPONENTS}) if(NOT ${_NAME}_${comp}_FOUND) if(${_NAME}_FIND_REQUIRED_${comp}) set(${_NAME}_FOUND FALSE) endif() endif() endforeach() endmacro() set(SDL3_FOUND TRUE) string(REGEX REPLACE "SDL3\\.framework.*" "SDL3.framework" SDL3_FRAMEWORK_PATH "${CMAKE_CURRENT_LIST_DIR}") string(REGEX REPLACE "SDL3\\.framework.*" "" SDL3_FRAMEWORK_PARENT_PATH "${CMAKE_CURRENT_LIST_DIR}") # For compatibility with autotools sdl3-config.cmake, provide SDL3_* variables. set_and_check(SDL3_PREFIX "${SDL3_FRAMEWORK_PATH}") set_and_check(SDL3_EXEC_PREFIX "${SDL3_FRAMEWORK_PATH}") set_and_check(SDL3_INCLUDE_DIR "${SDL3_FRAMEWORK_PATH}/Headers") set(SDL3_INCLUDE_DIRS "${SDL3_INCLUDE_DIR};${SDL3_FRAMEWORK_PATH}") set_and_check(SDL3_BINDIR "${SDL3_FRAMEWORK_PATH}") set_and_check(SDL3_LIBDIR "${SDL3_FRAMEWORK_PATH}") set(SDL3_LIBRARIES "SDL3::SDL3") # All targets are created, even when some might not be requested though COMPONENTS. # This is done for compatibility with CMake generated SDL3-target.cmake files. if(NOT TARGET SDL3::SDL3) add_library(SDL3::SDL3 INTERFACE IMPORTED) set_target_properties(SDL3::SDL3 PROPERTIES INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${SDL3_FRAMEWORK_PARENT_PATH}\"" INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIRS}" INTERFACE_LINK_OPTIONS "SHELL:-F \"${SDL3_FRAMEWORK_PARENT_PATH}\";SHELL:-framework SDL3" COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED" INTERFACE_SDL3_SHARED "ON" ) endif() set(SDL3_SDL3_FOUND TRUE) if(NOT TARGET SDL3::SDL3main) add_library(SDL3::SDL3main INTERFACE IMPORTED) endif() set(SDL3_SDL3main_FOUND TRUE) check_required_components(SDL3)