fix dynapi after SDL_GDKSuspendComplete addition.

This commit is contained in:
Ozkan Sezer 2022-11-23 23:04:25 +03:00
parent 459be25ef9
commit dcad446066
2 changed files with 4 additions and 2 deletions

View file

@ -877,7 +877,6 @@
#define SDL_utf8strnlen SDL_utf8strnlen_REAL
#define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_REAL
#define SDL_GDKRunApp SDL_GDKRunApp_REAL
#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL
#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL
#define SDL_GetDefaultAudioInfo SDL_GetDefaultAudioInfo_REAL
@ -899,3 +898,4 @@
#define SDL_EGL_GetCurrentEGLConfig SDL_EGL_GetCurrentEGLConfig_REAL
#define SDL_EGL_GetWindowEGLSurface SDL_EGL_GetWindowEGLSurface_REAL
#define SDL_EGL_SetEGLAttributeCallbacks SDL_EGL_SetEGLAttributeCallbacks_REAL
#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL

View file

@ -955,7 +955,6 @@ SDL_DYNAPI_PROC(size_t,SDL_utf8strnlen,(const char *a, size_t b),(a,b),return)
#if defined(__GDK__)
SDL_DYNAPI_PROC(int,SDL_GDKGetTaskQueue,(XTaskQueueHandle *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_GDKRunApp,(SDL_main_func a, void *b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return)
#endif
SDL_DYNAPI_PROC(void,SDL_GetOriginalMemoryFunctions,(SDL_malloc_func *a, SDL_calloc_func *b, SDL_realloc_func *c, SDL_free_func *d),(a,b,c,d),)
SDL_DYNAPI_PROC(void,SDL_ResetKeyboard,(void),(),)
@ -978,3 +977,6 @@ SDL_DYNAPI_PROC(SDL_EGLDisplay,SDL_EGL_GetCurrentEGLDisplay,(void),(),return)
SDL_DYNAPI_PROC(SDL_EGLConfig,SDL_EGL_GetCurrentEGLConfig,(void),(),return)
SDL_DYNAPI_PROC(SDL_EGLSurface,SDL_EGL_GetWindowEGLSurface,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(void,SDL_EGL_SetEGLAttributeCallbacks,(SDL_EGLAttribArrayCallback a, SDL_EGLIntArrayCallback b, SDL_EGLIntArrayCallback c),(a,b,c),)
#if defined(__GDK__)
SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return)
#endif