From d020dd89ba953b547077ab92a7879121fd900990 Mon Sep 17 00:00:00 2001 From: ds-sloth <72112344+ds-sloth@users.noreply.github.com> Date: Sun, 22 Jan 2023 17:16:13 -0500 Subject: [PATCH] Support MIN/MAX blend on opengles2 --- src/render/opengles2/SDL_render_gles2.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/src/render/opengles2/SDL_render_gles2.c b/src/render/opengles2/SDL_render_gles2.c index f169c8189..62016d755 100644 --- a/src/render/opengles2/SDL_render_gles2.c +++ b/src/render/opengles2/SDL_render_gles2.c @@ -148,6 +148,8 @@ typedef struct GLES2_RenderData SDL_bool debug_enabled; + SDL_bool GL_EXT_blend_minmax_supported; + #define SDL_PROC(ret, func, params) ret(APIENTRY *func) params; #include "SDL_gles2funcs.h" #undef SDL_PROC @@ -352,6 +354,10 @@ static GLenum GetBlendEquation(SDL_BlendOperation operation) return GL_FUNC_SUBTRACT; case SDL_BLENDOPERATION_REV_SUBTRACT: return GL_FUNC_REVERSE_SUBTRACT; + case SDL_BLENDOPERATION_MINIMUM: + return GL_MIN_EXT; + case SDL_BLENDOPERATION_MAXIMUM: + return GL_MAX_EXT; default: return GL_INVALID_ENUM; } @@ -359,6 +365,8 @@ static GLenum GetBlendEquation(SDL_BlendOperation operation) static SDL_bool GLES2_SupportsBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode) { + GLES2_RenderData *data = (GLES2_RenderData *)renderer->driverdata; + SDL_BlendFactor srcColorFactor = SDL_GetBlendModeSrcColorFactor(blendMode); SDL_BlendFactor srcAlphaFactor = SDL_GetBlendModeSrcAlphaFactor(blendMode); SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); @@ -374,6 +382,14 @@ static SDL_bool GLES2_SupportsBlendMode(SDL_Renderer *renderer, SDL_BlendMode bl GetBlendEquation(alphaOperation) == GL_INVALID_ENUM) { return SDL_FALSE; } + + if (colorOperation == SDL_BLENDOPERATION_MINIMUM && !data->GL_EXT_blend_minmax_supported) { + return SDL_FALSE; + } + if (colorOperation == SDL_BLENDOPERATION_MAXIMUM && !data->GL_EXT_blend_minmax_supported) { + return SDL_FALSE; + } + return SDL_TRUE; } @@ -2218,6 +2234,10 @@ static SDL_Renderer *GLES2_CreateRenderer(SDL_Window *window, Uint32 flags) renderer->rect_index_order[4] = 3; renderer->rect_index_order[5] = 2; + if (SDL_GL_ExtensionSupported("GL_EXT_blend_minmax")) { + data->GL_EXT_blend_minmax_supported = SDL_TRUE; + } + /* Set up parameters for rendering */ data->glActiveTexture(GL_TEXTURE0); data->glPixelStorei(GL_PACK_ALIGNMENT, 1);