Update SDL_opengl_glext.h
Fix compile when using MacOS OpenGL Headers
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@ -1,5 +1,5 @@
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#ifndef __gl_glext_h_
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#define __gl_glext_h_ 1
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#ifndef __glext_h_
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#define __glext_h_ 1
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#ifdef __cplusplus
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extern "C" {
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