build fixes after d0bbfdbfb8

This commit is contained in:
Ozkan Sezer 2022-12-02 02:13:59 +03:00
parent 3bdc62215e
commit b990e9145b
3 changed files with 5 additions and 7 deletions

View file

@ -676,7 +676,7 @@ static int SDL_SYS_ToDirection(Uint16 *dest, SDL_HapticDirection *src)
*dest = (src->dir[0] >= 0 ? 0x4000 : 0xC000);
} else if (!src->dir[0]) {
*dest = (src->dir[1] >= 0 ? 0x8000 : 0);
else {
} else {
float f = SDL_atan2(src->dir[1], src->dir[0]); /* Ideally we'd use fixed point math instead of floats... */
/*
SDL_atan2 takes the parameters: Y-axis-value and X-axis-value (in that order)

View file

@ -46,7 +46,7 @@ static SDL_Window *FindSDLWindowForNSWindow(NSWindow *win)
if (device && device->windows) {
for (sdlwindow = device->windows; sdlwindow; sdlwindow = sdlwindow->next) {
NSWindow *nswindow = ((__bridge SDL_WindowData *) sdlwindow->driverdata).nswindow;
if (win == nswindow)
if (win == nswindow) {
return sdlwindow;
}
}

View file

@ -215,11 +215,9 @@ HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags)
NX_ALTERNATEMASK,
NX_COMMANDMASK };
for (int i = 0; i < 12; i++)
{
if (code == codes[i])
{
if (modifierFlags & modifiers[i])
for (int i = 0; i < 12; i++) {
if (code == codes[i]) {
if (modifierFlags & modifiers[i]) {
SDL_SendKeyboardKey(SDL_PRESSED, code);
} else {
SDL_SendKeyboardKey(SDL_RELEASED, code);