Update README-migration

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Sylvain 2023-02-09 22:03:57 +01:00
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@ -391,6 +391,8 @@ The functions SDL_GetJoysticks(), SDL_GetJoystickInstanceName(), SDL_GetJoystick
SDL_AttachVirtualJoystick() and SDL_AttachVirtualJoystickEx() now return the joystick instance ID instead of a device index, and return 0 if there was an error.
SDL_GetJoystickAxis() takes the state as an output parameter and returns 0 if the function succeeds or a negative error code if there was an error.
The following functions have been renamed:
* SDL_JoystickAttachVirtual() => SDL_AttachVirtualJoystick()
* SDL_JoystickAttachVirtualEx() => SDL_AttachVirtualJoystickEx()
@ -936,6 +938,8 @@ The following functions have been renamed:
## SDL_system.h
SDL_AndroidGetExternalStorageState() takes the state as an output parameter and returns 0 if the function succeeds or a negative error code if there was an error.
The following functions have been renamed:
* SDL_RenderGetD3D11Device() => SDL_GetRenderD3D11Device()
* SDL_RenderGetD3D9Device() => SDL_GetRenderD3D9Device()
@ -973,6 +977,10 @@ If you were using this macro for other things besides SDL ticks values, you can
#define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0)
```
## SDL_touch.h
SDL_GetNumTouchFingers() returns a negative error code if there was an error.
## SDL_version.h
SDL_GetRevisionNumber() has been removed from the API, it always returned 0 in SDL 2.0.