Add support for open URL

This commit is contained in:
uyjulian 2021-01-29 01:26:13 -06:00 committed by Sam Lantinga
parent 189d3c16f5
commit b52e9459ba
3 changed files with 57 additions and 0 deletions

View file

@ -2021,6 +2021,10 @@ elseif(VITA)
set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm)
endif()
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/vita/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
set(HAVE_SDL_MISC TRUE)
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_VITA 1)
file(GLOB VITA_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/vita/*.c)

View file

@ -0,0 +1,44 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_sysurl.h"
#include <string.h>
#include <psp2/apputil.h>
int
SDL_SYS_OpenURL(const char *url)
{
SceAppUtilInitParam init_param;
SceAppUtilBootParam boot_param;
SceAppUtilWebBrowserParam browser_param;
SDL_zero(init_param);
SDL_zero(boot_param);
sceAppUtilInit(&init_param, &boot_param);
SDL_zero(browser_param);
browser_param.str = url;
browser_param.strlen = strlen(url);
sceAppUtilLaunchWebBrowser(&browser_param);
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -4024,6 +4024,9 @@ SDL_IsScreenKeyboardShown(SDL_Window *window)
return SDL_FALSE;
}
#if SDL_VIDEO_DRIVER_VITA
#include "vita/SDL_vitamessagebox.h"
#endif
#if SDL_VIDEO_DRIVER_ANDROID
#include "android/SDL_androidmessagebox.h"
#endif
@ -4107,6 +4110,12 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
}
/* It's completely fine to call this function before video is initialized */
#if SDL_VIDEO_DRIVER_VITA
if (retval == -1 &&
VITA_ShowMessageBox(messageboxdata, buttonid) == 0) {
retval = 0;
}
#endif
#if SDL_VIDEO_DRIVER_ANDROID
if (retval == -1 &&
Android_ShowMessageBox(messageboxdata, buttonid) == 0) {