diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h index abc036084..8a08ba0f3 100644 --- a/src/video/SDL_sysvideo.h +++ b/src/video/SDL_sysvideo.h @@ -187,6 +187,11 @@ struct SDL_VideoDevice * Display functions */ + /* + * Refresh the display list + */ + void (*RefreshDisplays)(_THIS); + /* * Get the bounds of a display */ diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 6ec7ef549..1dcd1999a 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -1584,6 +1584,11 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) } } + /* Make sure the display list is up to date for window placement */ + if (_this->RefreshDisplays) { + _this->RefreshDisplays(_this); + } + /* ensure no more than one of these flags is set */ type_flags = flags & (SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_POPUP_MENU); if ((type_flags & (type_flags - 1)) != 0) { diff --git a/src/video/windows/SDL_windowsvideo.c b/src/video/windows/SDL_windowsvideo.c index 5c8ef429d..32e0caf88 100644 --- a/src/video/windows/SDL_windowsvideo.c +++ b/src/video/windows/SDL_windowsvideo.c @@ -159,6 +159,7 @@ static SDL_VideoDevice *WIN_CreateDevice(void) device->VideoInit = WIN_VideoInit; device->VideoQuit = WIN_VideoQuit; #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__) + device->RefreshDisplays = WIN_RefreshDisplays; device->GetDisplayBounds = WIN_GetDisplayBounds; device->GetDisplayUsableBounds = WIN_GetDisplayUsableBounds; device->GetDisplayDPI = WIN_GetDisplayDPI;