fix bug #4362 - SDL_syswm.h with SDL_PROTOTYPES_ONLY broken in C++ mode

This commit is contained in:
Ozkan Sezer 2018-11-06 20:50:24 +03:00
parent 1dbf7dc2f8
commit a60751b7a7

View file

@ -41,9 +41,9 @@
* an unhandled window event occurs. This event is ignored by default, but
* you can enable it with SDL_EventState().
*/
#ifdef SDL_PROTOTYPES_ONLY
struct SDL_SysWMinfo;
#else
#if !defined(SDL_PROTOTYPES_ONLY)
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
#ifndef WIN32_LEAN_AND_MEAN
@ -103,6 +103,8 @@ typedef void *EGLSurface;
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
#include "SDL_egl.h"
#endif
#endif /* SDL_PROTOTYPES_ONLY */
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -110,6 +112,7 @@ typedef void *EGLSurface;
extern "C" {
#endif
#if !defined(SDL_PROTOTYPES_ONLY)
/**
* These are the various supported windowing subsystems
*/