Also send DPI change when expected resize.

This commit is contained in:
Pieter-Jan Briers 2022-06-20 12:53:10 +02:00 committed by Sam Lantinga
parent af733c7a32
commit 9914e87faa

View file

@ -1538,6 +1538,16 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
/* This DPI change is coming from an explicit SetWindowPos call within SDL.
Assume all call sites are calculating the DPI-aware frame correctly, so
we don't need to do any further adjustment. */
if (data->videodata->dpi_scaling_enabled) {
/* Update the cached DPI value for this window */
data->scaling_dpi = newDPI;
/* Send a SDL_WINDOWEVENT_SIZE_CHANGED saying that the client size (in dpi-scaled points) is unchanged.
Renderers need to get this to know that the framebuffer size changed. */
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SIZE_CHANGED, data->window->w, data->window->h);
}
#ifdef HIGHDPI_DEBUG
SDL_Log("WM_DPICHANGED: Doing nothing, assuming window is already sized correctly");
#endif