Sync SDL3 wiki -> header
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@ -304,9 +304,9 @@ extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
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* Get a list of currently connected displays.
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*
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* \param count a pointer filled in with the number of displays returned
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* \returns a 0 terminated array of display instance IDs which should be
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* freed with SDL_free(), or NULL on error; call SDL_GetError() for
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* more details.
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* \returns a 0 terminated array of display instance IDs which should be freed
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* with SDL_free(), or NULL on error; call SDL_GetError() for more
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* details.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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@ -315,7 +315,8 @@ extern DECLSPEC SDL_DisplayID *SDLCALL SDL_GetDisplays(int *count);
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/**
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* Return the primary display.
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*
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* \returns the instance ID of the primary display on success or 0 on failure; call SDL_GetError() for more information.
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* \returns the instance ID of the primary display on success or 0 on failure;
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* call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@ -327,7 +328,8 @@ extern DECLSPEC SDL_DisplayID SDLCALL SDL_GetPrimaryDisplay(void);
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* Get the name of a display in UTF-8 encoding.
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*
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* \param displayID the instance ID of the display to query
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* \returns the name of a display or NULL on failure; call SDL_GetError() for more information.
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* \returns the name of a display or NULL on failure; call SDL_GetError() for
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* more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@ -533,7 +535,8 @@ extern DECLSPEC SDL_DisplayMode *SDLCALL SDL_GetClosestDisplayMode(SDL_DisplayID
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* Get the display containing a point
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*
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* \param point the point to query
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* \returns the instance ID of the display containing the point or 0 on failure; call SDL_GetError() for more information.
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* \returns the instance ID of the display containing the point or 0 on
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@ -546,8 +549,9 @@ extern DECLSPEC SDL_DisplayID SDLCALL SDL_GetDisplayForPoint(const SDL_Point *po
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* Get the display primarily containing a rect
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*
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* \param rect the rect to query
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* \returns the instance ID of the display entirely containing the rect or closest
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* to the center of the rect on success or 0 on failure; call SDL_GetError() for more information.
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* \returns the instance ID of the display entirely containing the rect or
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* closest to the center of the rect on success or 0 on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@ -560,8 +564,9 @@ extern DECLSPEC SDL_DisplayID SDLCALL SDL_GetDisplayForRect(const SDL_Rect *rect
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* Get the display associated with a window.
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*
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* \param window the window to query
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* \returns the instance ID of the display containing the center of the window on
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* success or 0 on failure; call SDL_GetError() for more information.
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* \returns the instance ID of the display containing the center of the window
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* on success or 0 on failure; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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