diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c index 4e57ac892..841569acc 100644 --- a/src/joystick/SDL_joystick.c +++ b/src/joystick/SDL_joystick.c @@ -2637,7 +2637,6 @@ SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid) MAKE_VIDPID(0x04d9, 0x8009), /* OBINLB USB-HID Keyboard (Anne Pro II) */ MAKE_VIDPID(0x04d9, 0xa292), /* OBINLB USB-HID Keyboard (Anne Pro II) */ MAKE_VIDPID(0x04d9, 0xa293), /* OBINLB USB-HID Keyboard (Anne Pro II) */ - MAKE_VIDPID(0x1532, 0x0226), /* Razer Huntsman Elite */ MAKE_VIDPID(0x1532, 0x0266), /* Razer Huntsman V2 Analog, non-functional DInput device */ MAKE_VIDPID(0x1532, 0x0282), /* Razer Huntsman Mini Analog, non-functional DInput device */ MAKE_VIDPID(0x26ce, 0x01a2), /* ASRock LED Controller */ diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h index 2ae2f9606..5a6a8e4d2 100644 --- a/src/joystick/usb_ids.h +++ b/src/joystick/usb_ids.h @@ -49,6 +49,11 @@ #define USB_VENDOR_VALVE 0x28de #define USB_VENDOR_ZEROPLUS 0x0c12 +// Most Razer devices are not game controllers, and some of them lock up or reset +// when we send them the Sony third-party query feature report, so don't include that +// vendor here. Instead add devices as appropriate to controller_type.c +// Reference: https://github.com/libsdl-org/SDL/issues/6733 +// https://github.com/libsdl-org/SDL/issues/6799 #define SONY_THIRDPARTY_VENDOR(X) \ (X == USB_VENDOR_DRAGONRISE || \ X == USB_VENDOR_HORI || \ @@ -59,7 +64,6 @@ X == USB_VENDOR_POWERA || \ X == USB_VENDOR_POWERA_ALT || \ X == USB_VENDOR_QANBA || \ - X == USB_VENDOR_RAZER || \ X == USB_VENDOR_SHANWAN || \ X == USB_VENDOR_SHANWAN_ALT || \ X == USB_VENDOR_THRUSTMASTER || \