Fixed the hat_map to avoid segmentation fault

This commit is contained in:
happyharryh 2023-01-10 20:36:13 +08:00 committed by Sam Lantinga
parent 1bf1c866fe
commit 57e78f4cf5

View file

@ -1396,6 +1396,7 @@ static void RAWINPUT_HandleStatePacket(SDL_Joystick *joystick, Uint8 *data, int
(1 << SDL_GAMEPAD_BUTTON_DPAD_DOWN) | (1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
(1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
(1 << SDL_GAMEPAD_BUTTON_DPAD_UP) | (1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
0,
};
Uint64 match_state = ctx->match_state;
/* Update match_state with button bit, then fall through */