fix HAVE_SDL_AUDIO flag of CMakeLists.txt

This commit is contained in:
pionere 2022-01-12 16:31:00 +01:00 committed by Ryan C. Gordon
parent 21510387cf
commit 3936af99d8

View file

@ -1610,13 +1610,14 @@ elseif(WINDOWS)
set(SDL_AUDIO_DRIVER_WINMM 1)
file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${WINMM_AUDIO_SOURCES})
endif()
set(HAVE_SDL_AUDIO TRUE)
endif()
if(HAVE_DSOUND_H AND NOT WINDOWS_STORE)
set(SDL_AUDIO_DRIVER_DSOUND 1)
file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
@ -1627,6 +1628,7 @@ elseif(WINDOWS)
list(APPEND WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/SDL_wasapi_winrt.cpp)
endif()
set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
endif()