Rename SDL2 tests for SDL3

This commit is contained in:
Sam Lantinga 2023-01-03 10:28:18 -08:00
parent 86658f2ca7
commit 1d956c2817
36 changed files with 170 additions and 170 deletions

14
.gitignore vendored
View file

@ -72,12 +72,12 @@ VisualC/tests/testgamepad/axis.bmp
VisualC/tests/testgamepad/button.bmp
VisualC/tests/testgamepad/gamepadmap.bmp
VisualC/tests/testgamepad/gamepadmap_back.bmp
VisualC/tests/testoverlay2/moose.dat
VisualC/tests/testoverlay/moose.dat
VisualC/tests/testrendertarget/icon.bmp
VisualC/tests/testrendertarget/sample.bmp
VisualC/tests/testscale/icon.bmp
VisualC/tests/testscale/sample.bmp
VisualC/tests/testsprite2/icon.bmp
VisualC/tests/testsprite/icon.bmp
VisualC/tests/testyuv/testyuv.bmp
VisualC-GDK/**/Layout
@ -98,7 +98,7 @@ test/testautomation
test/testbounds
test/testcustomcursor
test/testdisplayinfo
test/testdraw2
test/testdraw
test/testdrawchessboard
test/testdropfile
test/testerror
@ -108,7 +108,7 @@ test/testfilesystem
test/testgamepad
test/testgeometry
test/testgesture
test/testgl2
test/testgl
test/testgles
test/testgles2
test/testhaptic
@ -126,7 +126,7 @@ test/testmessage
test/testmouse
test/testmultiaudio
test/testnative
test/testoverlay2
test/testoverlay
test/testplatform
test/testpower
test/testqsort
@ -140,7 +140,7 @@ test/testsem
test/testsensor
test/testshader
test/testshape
test/testsprite2
test/testsprite
test/testspriteminimal
test/teststreaming
test/testsurround
@ -150,6 +150,6 @@ test/testurl
test/testver
test/testviewport
test/testvulkan
test/testwm2
test/testwm
test/testyuv
test/torturethread

View file

@ -6,7 +6,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{D69D5741
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3", "SDL\SDL.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_test", "SDL_test\SDL_test.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
EndProject

View file

@ -28,7 +28,7 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1C9A3F71-35A5-4C56-B292-F4375B3C3649}</ProjectGuid>
<RootNamespace>testsprite2</RootNamespace>
<RootNamespace>testsprite</RootNamespace>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@ -124,7 +124,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -151,7 +151,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -178,7 +178,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -205,7 +205,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -235,7 +235,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -265,7 +265,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>

View file

@ -1,6 +1,6 @@
<Package>
<Chunk Id="1000" Marker="Launch">
<FileGroup DestinationPath="." SourcePath="." Include="testsprite2.exe" />
<FileGroup DestinationPath="." SourcePath="." Include="testsprite.exe" />
<FileGroup DestinationPath="." SourcePath="." Include="MicrosoftGame.config" />
<FileGroup DestinationPath="." SourcePath="." Include="*.bmp" />
<FileGroup DestinationPath="." SourcePath="." Include="*.png" />

View file

@ -28,7 +28,7 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{40FB7794-D3C3-4CFE-BCF4-A80C96635682}</ProjectGuid>
<RootNamespace>testsprite2</RootNamespace>
<RootNamespace>testsprite</RootNamespace>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@ -124,7 +124,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -151,7 +151,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -178,7 +178,7 @@
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -205,7 +205,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -235,7 +235,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -265,7 +265,7 @@
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -333,7 +333,7 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
</CopyFileToFolders>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\testsprite2.c" />
<ClCompile Include="..\..\..\test\testsprite.c" />
<ClCompile Include="..\..\..\test\testutils.c" />
</ItemGroup>
<ItemGroup>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\..\test\testsprite2.c" />
<ClCompile Include="..\..\..\test\testsprite.c" />
<ClCompile Include="..\..\..\test\testutils.c" />
</ItemGroup>
<ItemGroup>

View file

@ -7,7 +7,7 @@
Publisher="CN=Publisher"/>
<ExecutableList>
<Executable Name="testsprite2.exe"
<Executable Name="testsprite.exe"
TargetDeviceFamily="PC"
Id="Game" />
</ExecutableList>
@ -22,12 +22,12 @@
<MSAAppId>PleaseChangeMe</MSAAppId>
<TitleId>FFFFFFFF</TitleId>
<ShellVisuals DefaultDisplayName="testsprite2"
<ShellVisuals DefaultDisplayName="testsprite"
PublisherDisplayName="SDL"
Square480x480Logo="Logo480x480.png"
Square150x150Logo="Logo150x150.png"
Square44x44Logo="Logo44x44.png"
Description="testsprite2"
Description="testsprite"
ForegroundText="light"
BackgroundColor="#000000"
StoreLogo="Logo100x100.png"/>

View file

@ -7,7 +7,7 @@
Publisher="CN=Publisher"/>
<ExecutableList>
<Executable Name="testsprite2.exe"
<Executable Name="testsprite.exe"
TargetDeviceFamily="XboxOne"
Id="Game" />
</ExecutableList>
@ -16,13 +16,13 @@
<MSAAppId>PleaseChangeMe</MSAAppId>
<TitleId>FFFFFFFF</TitleId>
<ShellVisuals DefaultDisplayName="testsprite2"
<ShellVisuals DefaultDisplayName="testsprite"
PublisherDisplayName="SDL"
Square480x480Logo="Logo480x480.png"
Square150x150Logo="Logo150x150.png"
Square44x44Logo="Logo44x44.png"
SplashScreenImage="SplashScreenImage.png"
Description="testsprite2"
Description="testsprite"
ForegroundText="light"
BackgroundColor="#000000"
StoreLogo="Logo100x100.png"/>

View file

@ -7,7 +7,7 @@
Publisher="CN=Publisher"/>
<ExecutableList>
<Executable Name="testsprite2.exe"
<Executable Name="testsprite.exe"
TargetDeviceFamily="Scarlett"
Id="Game" />
</ExecutableList>
@ -16,12 +16,12 @@
<MSAAppId>PleaseChangeMe</MSAAppId>
<TitleId>FFFFFFFF</TitleId>
<ShellVisuals DefaultDisplayName="testsprite2"
<ShellVisuals DefaultDisplayName="testsprite"
PublisherDisplayName="SDL"
Square480x480Logo="Logo480x480.png"
Square150x150Logo="Logo150x150.png"
Square44x44Logo="Logo44x44.png"
Description="testsprite2"
Description="testsprite"
SplashScreenImage="SplashScreenImage.png"
ForegroundText="light"
BackgroundColor="#000000"

View file

@ -5,7 +5,7 @@ VisualStudioVersion = 16.0.33027.164
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3-UWP", "SDL-UWP.vcxproj", "{89E9B32E-A86A-47C3-A948-D2B1622925CE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestDraw2", "TestDraw2\TestDraw2.vcxproj", "{95943BBE-F378-4068-A3FD-DAE1B8309B6E}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw", "testdraw\testdraw.vcxproj", "{95943BBE-F378-4068-A3FD-DAE1B8309B6E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -14,7 +14,7 @@
<mp:PhoneIdentity PhoneProductId="a430d85b-5cf1-4705-9fe1-7da520f91d4b" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>TestDraw2</DisplayName>
<DisplayName>testdraw</DisplayName>
<PublisherDisplayName>Daniel</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
@ -30,12 +30,12 @@
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="TestDraw2.App">
EntryPoint="testdraw.App">
<uap:VisualElements
DisplayName="TestDraw2"
DisplayName="testdraw"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png"
Description="TestDraw2"
Description="testdraw"
BackgroundColor="transparent">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
<uap:SplashScreen Image="Assets\SplashScreen.png" />

View file

@ -37,7 +37,7 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{95943bbe-f378-4068-a3fd-dae1b8309b6e}</ProjectGuid>
<Keyword>DirectXApp</Keyword>
<RootNamespace>TestDraw2</RootNamespace>
<RootNamespace>testdraw</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication>
@ -310,7 +310,7 @@
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
</ClCompile>
<ClCompile Include="..\..\test\testdraw2.c">
<ClCompile Include="..\..\test\testdraw.c">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</CompileAsWinRT>

View file

@ -42,7 +42,7 @@
<ClCompile Include="..\..\test\main.cpp">
<Filter>Content</Filter>
</ClCompile>
<ClCompile Include="..\..\test\testdraw2.c">
<ClCompile Include="..\..\test\testdraw.c">
<Filter>Content</Filter>
</ClCompile>
<ClCompile Include="..\..\src\test\SDL_test_assert.c">

View file

@ -12,15 +12,15 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testato
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation.vcxproj", "{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw", "tests\testdraw\testdraw.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl", "tests\testgl\testgl.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08304}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2.vcxproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay", "tests\testoverlay\testoverlay.vcxproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
EndProject
@ -34,7 +34,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscal
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape.vcxproj", "{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_test", "SDL_test\SDL_test.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
EndProject
@ -46,7 +46,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamepadmap", "tests\gamepad
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testvulkan", "tests\testvulkan\testvulkan.vcxproj", "{0D604DFD-AAB6-442C-9368-F91A344146AB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm2", "tests\testwm2\testwm2.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm", "tests\testwm\testwm.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testyuv", "tests\testyuv\testyuv.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C97635682}"
EndProject

View file

@ -20,7 +20,7 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}</ProjectGuid>
<RootNamespace>testdraw2</RootNamespace>
<RootNamespace>testdraw</RootNamespace>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@ -89,7 +89,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Release/testdraw2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testdraw.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -112,7 +112,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Release/testdraw2.tlb</TypeLibraryName>
<TypeLibraryName>.\Release/testdraw.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -135,7 +135,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Debug/testdraw2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testdraw.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -161,7 +161,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Debug/testdraw2.tlb</TypeLibraryName>
<TypeLibraryName>.\Debug/testdraw.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -196,7 +196,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\testdraw2.c" />
<ClCompile Include="..\..\..\test\testdraw.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -20,7 +20,7 @@
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}</ProjectGuid>
<RootNamespace>testgl2</RootNamespace>
<RootNamespace>testgl</RootNamespace>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
</PropertyGroup>
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@ -89,7 +89,7 @@
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@ -116,7 +116,7 @@
<MkTypLibCompatible>true</MkTypLibCompatible>
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@ -143,7 +143,7 @@
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View file

@ -20,7 +20,7 @@
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@ -89,7 +89,7 @@
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View file

@ -20,7 +20,7 @@
</ItemGroup>
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@ -89,7 +89,7 @@
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View file

@ -20,7 +20,7 @@
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@ -89,7 +89,7 @@
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@ -115,7 +115,7 @@
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@ -141,7 +141,7 @@
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View file

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0017991910743F5300F5D044 /* testsprite2.c */,
0017991910743F5300F5D044 /* testsprite.c */,
DB166CC516A1C74100A1396C /* testspriteminimal.c */,
DB166CC616A1C74100A1396C /* teststreaming.c */,
092D6D58FFB311A97F000001 /* testthread.c */,
083E4880006D86A17F000001 /* testtimer.c */,
F3C17C7328E40ADE00E1A26D /* testutils.c */,
083E4882006D86A17F000001 /* testver.c */,
0017993B10743FEF00F5D044 /* testwm2.c */,
0017993B10743FEF00F5D044 /* testwm.c */,
66E88E8A203B778F0004D44E /* testyuv_cvt.c */,
083E4887006D86A17F000001 /* torturethread.c */,
);
@ -1280,13 +1280,13 @@
BEC567F50761D90600A33029 /* torturethread */,
002F341209CA1BFF00EBEB88 /* testfile */,
002F343109CA1F0300EBEB88 /* testiconv */,
002F344D09CA1FB300EBEB88 /* testoverlay2 */,
002F344D09CA1FB300EBEB88 /* testoverlay */,
002F346A09CA204F00EBEB88 /* testplatform */,
0017958C10741F7900F5D044 /* testatomic */,
001795AD107421BF00F5D044 /* testaudioinfo */,
0017972110742F3200F5D044 /* testgl2.app */,
0017972110742F3200F5D044 /* testgl.app */,
00179748107430D600F5D044 /* testhaptic */,
0017976E107431B300F5D044 /* testdraw2 */,
0017976E107431B300F5D044 /* testdraw */,
0017978E107432AE00F5D044 /* testime */,
001797AE1074334C00F5D044 /* testintersections */,
001797D0107433C600F5D044 /* testloadso */,
@ -1294,8 +1294,8 @@
001798941074392D00F5D044 /* testnative.app */,
001798B5107439DF00F5D044 /* testpower */,
001798F210743BEC00F5D044 /* testresample */,
0017991610743F1000F5D044 /* testsprite2 */,
0017993810743FB700F5D044 /* testwm2 */,
0017991610743F1000F5D044 /* testsprite */,
0017993810743FB700F5D044 /* testwm */,
4537749212091504002F0F45 /* testshape */,
BBFC08CD164C6862003E6A99 /* testgamepad */,
DB166D7F16A1D12400A1396C /* libSDL_test.a */,
@ -1387,9 +1387,9 @@
productReference = 001795AD107421BF00F5D044 /* testaudioinfo */;
productType = "com.apple.product-type.application";
};
0017970910742F3200F5D044 /* testgl2 */ = {
0017970910742F3200F5D044 /* testgl */ = {
isa = PBXNativeTarget;
buildConfigurationList = 0017971B10742F3200F5D044 /* Build configuration list for PBXNativeTarget "testgl2" */;
buildConfigurationList = 0017971B10742F3200F5D044 /* Build configuration list for PBXNativeTarget "testgl" */;
buildPhases = (
0017970E10742F3200F5D044 /* Sources */,
0017970F10742F3200F5D044 /* Frameworks */,
@ -1398,9 +1398,9 @@
);
dependencies = (
);
name = testgl2;
name = testgl;
productName = testalpha;
productReference = 0017972110742F3200F5D044 /* testgl2.app */;
productReference = 0017972110742F3200F5D044 /* testgl.app */;
productType = "com.apple.product-type.application";
};
00179730107430D600F5D044 /* testhaptic */ = {
@ -1419,9 +1419,9 @@
productReference = 00179748107430D600F5D044 /* testhaptic */;
productType = "com.apple.product-type.application";
};
00179756107431B300F5D044 /* testdraw2 */ = {
00179756107431B300F5D044 /* testdraw */ = {
isa = PBXNativeTarget;
buildConfigurationList = 00179768107431B300F5D044 /* Build configuration list for PBXNativeTarget "testdraw2" */;
buildConfigurationList = 00179768107431B300F5D044 /* Build configuration list for PBXNativeTarget "testdraw" */;
buildPhases = (
0017975B107431B300F5D044 /* Sources */,
0017975C107431B300F5D044 /* Frameworks */,
@ -1430,9 +1430,9 @@
);
dependencies = (
);
name = testdraw2;
name = testdraw;
productName = testalpha;
productReference = 0017976E107431B300F5D044 /* testdraw2 */;
productReference = 0017976E107431B300F5D044 /* testdraw */;
productType = "com.apple.product-type.application";
};
00179776107432AE00F5D044 /* testime */ = {
@ -1549,9 +1549,9 @@
productReference = 001798F210743BEC00F5D044 /* testresample */;
productType = "com.apple.product-type.application";
};
001798FE10743F1000F5D044 /* testsprite2 */ = {
001798FE10743F1000F5D044 /* testsprite */ = {
isa = PBXNativeTarget;
buildConfigurationList = 0017991010743F1000F5D044 /* Build configuration list for PBXNativeTarget "testsprite2" */;
buildConfigurationList = 0017991010743F1000F5D044 /* Build configuration list for PBXNativeTarget "testsprite" */;
buildPhases = (
0017990310743F1000F5D044 /* Sources */,
0017990410743F1000F5D044 /* Frameworks */,
@ -1561,14 +1561,14 @@
);
dependencies = (
);
name = testsprite2;
name = testsprite;
productName = testalpha;
productReference = 0017991610743F1000F5D044 /* testsprite2 */;
productReference = 0017991610743F1000F5D044 /* testsprite */;
productType = "com.apple.product-type.application";
};
0017992010743FB700F5D044 /* testwm2 */ = {
0017992010743FB700F5D044 /* testwm */ = {
isa = PBXNativeTarget;
buildConfigurationList = 0017993210743FB700F5D044 /* Build configuration list for PBXNativeTarget "testwm2" */;
buildConfigurationList = 0017993210743FB700F5D044 /* Build configuration list for PBXNativeTarget "testwm" */;
buildPhases = (
0017992510743FB700F5D044 /* Sources */,
0017992610743FB700F5D044 /* Frameworks */,
@ -1577,9 +1577,9 @@
);
dependencies = (
);
name = testwm2;
name = testwm;
productName = testalpha;
productReference = 0017993810743FB700F5D044 /* testwm2 */;
productReference = 0017993810743FB700F5D044 /* testwm */;
productType = "com.apple.product-type.application";
};
002F340109CA1BFF00EBEB88 /* testfile */ = {
@ -1615,9 +1615,9 @@
productReference = 002F343109CA1F0300EBEB88 /* testiconv */;
productType = "com.apple.product-type.application";
};
002F343C09CA1FB300EBEB88 /* testoverlay2 */ = {
002F343C09CA1FB300EBEB88 /* testoverlay */ = {
isa = PBXNativeTarget;
buildConfigurationList = 002F344909CA1FB300EBEB88 /* Build configuration list for PBXNativeTarget "testoverlay2" */;
buildConfigurationList = 002F344909CA1FB300EBEB88 /* Build configuration list for PBXNativeTarget "testoverlay" */;
buildPhases = (
002F344209CA1FB300EBEB88 /* Sources */,
002F344309CA1FB300EBEB88 /* Frameworks */,
@ -1627,9 +1627,9 @@
);
dependencies = (
);
name = testoverlay2;
name = testoverlay;
productName = testalpha;
productReference = 002F344D09CA1FB300EBEB88 /* testoverlay2 */;
productReference = 002F344D09CA1FB300EBEB88 /* testoverlay */;
productType = "com.apple.product-type.application";
};
002F345909CA204F00EBEB88 /* testplatform */ = {
@ -2165,7 +2165,7 @@
BEC566C50761D90300A33029 /* loopwave */,
0017957410741F7900F5D044 /* testatomic */,
00179595107421BF00F5D044 /* testaudioinfo */,
00179756107431B300F5D044 /* testdraw2 */,
00179756107431B300F5D044 /* testdraw */,
DB0F48D917CA51E5008798C5 /* testdrawchessboard */,
DB445EE618184B7000B306B0 /* testdropfile */,
BEC566FB0761D90300A33029 /* testerror */,
@ -2173,7 +2173,7 @@
DB0F48EF17CA5212008798C5 /* testfilesystem */,
BBFC08B7164C6862003E6A99 /* testgamepad */,
F3C17CDB28E416CF00E1A26D /* testgeometry */,
0017970910742F3200F5D044 /* testgl2 */,
0017970910742F3200F5D044 /* testgl */,
00179730107430D600F5D044 /* testhaptic */,
DB89956D18A19ABA0092407C /* testhotplug */,
002F342009CA1F0300EBEB88 /* testiconv */,
@ -2186,7 +2186,7 @@
DB166DC416A1D36A00A1396C /* testmessage */,
001797FA1074355200F5D044 /* testmultiaudio */,
001798781074392D00F5D044 /* testnative */,
002F343C09CA1FB300EBEB88 /* testoverlay2 */,
002F343C09CA1FB300EBEB88 /* testoverlay */,
002F345909CA204F00EBEB88 /* testplatform */,
0017989D107439DF00F5D044 /* testpower */,
DB166DDC16A1D50C00A1396C /* testrelative */,
@ -2198,13 +2198,13 @@
BEC567720761D90500A33029 /* testsem */,
DB166E5716A1D6F300A1396C /* testshader */,
4537749112091504002F0F45 /* testshape */,
001798FE10743F1000F5D044 /* testsprite2 */,
001798FE10743F1000F5D044 /* testsprite */,
DB166E6D16A1D78400A1396C /* testspriteminimal */,
DB166E8016A1D78C00A1396C /* teststreaming */,
BEC567230761D90400A33029 /* testthread */,
BEC5678D0761D90500A33029 /* testtimer */,
BEC567A70761D90500A33029 /* testversion */,
0017992010743FB700F5D044 /* testwm2 */,
0017992010743FB700F5D044 /* testwm */,
BEC567EA0761D90600A33029 /* torturethread */,
);
};
@ -2341,7 +2341,7 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
0017972810742FB900F5D044 /* testgl2.c in Sources */,
0017972810742FB900F5D044 /* testgl.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@ -2357,7 +2357,7 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
001797721074320D00F5D044 /* testdraw2.c in Sources */,
001797721074320D00F5D044 /* testdraw.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@ -2425,7 +2425,7 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
0017991A10743F5300F5D044 /* testsprite2.c in Sources */,
0017991A10743F5300F5D044 /* testsprite.c in Sources */,
F3C17C8328E4124400E1A26D /* testutils.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
@ -2434,7 +2434,7 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
0017993C10743FEF00F5D044 /* testwm2.c in Sources */,
0017993C10743FEF00F5D044 /* testwm.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@ -2459,7 +2459,7 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
002F345409CA202000EBEB88 /* testoverlay2.c in Sources */,
002F345409CA202000EBEB88 /* testoverlay.c in Sources */,
66E88E8B203B778F0004D44E /* testyuv_cvt.c in Sources */,
F3C17C7F28E4101000E1A26D /* testutils.c in Sources */,
);
@ -2754,7 +2754,7 @@
};
0017995A1074403E00F5D044 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = 00179756107431B300F5D044 /* testdraw2 */;
target = 00179756107431B300F5D044 /* testdraw */;
targetProxy = 001799591074403E00F5D044 /* PBXContainerItemProxy */;
};
0017995E1074403E00F5D044 /* PBXTargetDependency */ = {
@ -2769,7 +2769,7 @@
};
001799661074403E00F5D044 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = 0017970910742F3200F5D044 /* testgl2 */;
target = 0017970910742F3200F5D044 /* testgl */;
targetProxy = 001799651074403E00F5D044 /* PBXContainerItemProxy */;
};
001799681074403E00F5D044 /* PBXTargetDependency */ = {
@ -2829,7 +2829,7 @@
};
001799841074403E00F5D044 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = 002F343C09CA1FB300EBEB88 /* testoverlay2 */;
target = 002F343C09CA1FB300EBEB88 /* testoverlay */;
targetProxy = 001799831074403E00F5D044 /* PBXContainerItemProxy */;
};
001799881074403E00F5D044 /* PBXTargetDependency */ = {
@ -2854,7 +2854,7 @@
};
001799921074403E00F5D044 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = 001798FE10743F1000F5D044 /* testsprite2 */;
target = 001798FE10743F1000F5D044 /* testsprite */;
targetProxy = 001799911074403E00F5D044 /* PBXContainerItemProxy */;
};
001799941074403E00F5D044 /* PBXTargetDependency */ = {
@ -2869,7 +2869,7 @@
};
0017999E1074403E00F5D044 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = 0017992010743FB700F5D044 /* testwm2 */;
target = 0017992010743FB700F5D044 /* testwm */;
targetProxy = 0017999D1074403E00F5D044 /* PBXContainerItemProxy */;
};
001799A21074403E00F5D044 /* PBXTargetDependency */ = {
@ -2977,7 +2977,7 @@
isa = XCBuildConfiguration;
buildSettings = {
GCC_PREPROCESSOR_DEFINITIONS = HAVE_OPENGL;
PRODUCT_NAME = testgl2;
PRODUCT_NAME = testgl;
SUPPORTED_PLATFORMS = macosx;
};
name = Debug;
@ -2986,7 +2986,7 @@
isa = XCBuildConfiguration;
buildSettings = {
GCC_PREPROCESSOR_DEFINITIONS = HAVE_OPENGL;
PRODUCT_NAME = testgl2;
PRODUCT_NAME = testgl;
SUPPORTED_PLATFORMS = macosx;
};
name = Release;
@ -3008,14 +3008,14 @@
0017976B107431B300F5D044 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = testdraw2;
PRODUCT_NAME = testdraw;
};
name = Debug;
};
0017976C107431B300F5D044 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = testdraw2;
PRODUCT_NAME = testdraw;
};
name = Release;
};
@ -3122,28 +3122,28 @@
0017991310743F1000F5D044 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = testsprite2;
PRODUCT_NAME = testsprite;
};
name = Debug;
};
0017991410743F1000F5D044 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = testsprite2;
PRODUCT_NAME = testsprite;
};
name = Release;
};
0017993510743FB700F5D044 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = testwm2;
PRODUCT_NAME = testwm;
};
name = Debug;
};
0017993610743FB700F5D044 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = testwm2;
PRODUCT_NAME = testwm;
};
name = Release;
};
@ -3241,7 +3241,7 @@
002A85C51073008E007319AE /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = testoverlay2;
PRODUCT_NAME = testoverlay;
};
name = Debug;
};
@ -3378,7 +3378,7 @@
002A85E71073009D007319AE /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
PRODUCT_NAME = testoverlay2;
PRODUCT_NAME = testoverlay;
};
name = Release;
};
@ -3707,7 +3707,7 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
0017971B10742F3200F5D044 /* Build configuration list for PBXNativeTarget "testgl2" */ = {
0017971B10742F3200F5D044 /* Build configuration list for PBXNativeTarget "testgl" */ = {
isa = XCConfigurationList;
buildConfigurations = (
0017971E10742F3200F5D044 /* Debug */,
@ -3725,7 +3725,7 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
00179768107431B300F5D044 /* Build configuration list for PBXNativeTarget "testdraw2" */ = {
00179768107431B300F5D044 /* Build configuration list for PBXNativeTarget "testdraw" */ = {
isa = XCConfigurationList;
buildConfigurations = (
0017976B107431B300F5D044 /* Debug */,
@ -3797,7 +3797,7 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
0017991010743F1000F5D044 /* Build configuration list for PBXNativeTarget "testsprite2" */ = {
0017991010743F1000F5D044 /* Build configuration list for PBXNativeTarget "testsprite" */ = {
isa = XCConfigurationList;
buildConfigurations = (
0017991310743F1000F5D044 /* Debug */,
@ -3806,7 +3806,7 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
0017993210743FB700F5D044 /* Build configuration list for PBXNativeTarget "testwm2" */ = {
0017993210743FB700F5D044 /* Build configuration list for PBXNativeTarget "testwm" */ = {
isa = XCConfigurationList;
buildConfigurations = (
0017993510743FB700F5D044 /* Debug */,
@ -3950,7 +3950,7 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
002F344909CA1FB300EBEB88 /* Build configuration list for PBXNativeTarget "testoverlay2" */ = {
002F344909CA1FB300EBEB88 /* Build configuration list for PBXNativeTarget "testoverlay" */ = {
isa = XCConfigurationList;
buildConfigurations = (
002A85C51073008E007319AE /* Debug */,

View file

@ -59,7 +59,7 @@ Or with cmake:
To build one of the tests:
$ cd test/
$ emcc -O2 --js-opts 0 -g4 testdraw2.c -I../include ../build/.libs/libSDL3.a ../build/libSDL3_test.a -o a.html
$ emcc -O2 --js-opts 0 -g4 testdraw.c -I../include ../build/.libs/libSDL3.a ../build/libSDL3_test.a -o a.html
Uses GLES2 renderer or software

View file

@ -40,7 +40,7 @@ The included `VisualC-GDK/SDL.sln` solution includes the following targets for t
* tests/testgamecontroller - Standard SDL test program demonstrating controller functionality.
* tests/testgdk - GDK-specific test program that demonstrates using the global task queue to login a user into Xbox Live.
*NOTE*: As of the June 2022 GDK, you cannot test user logins without a valid Title ID and MSAAppId. You will need to manually change the identifiers in the `MicrosoftGame.config` to your valid IDs from Partner Center if you wish to test this.
* tests/testsprite2 - Standard SDL test program demonstrating sprite drawing functionality.
* tests/testsprite - Standard SDL test program demonstrating sprite drawing functionality.
If you set one of the test programs as a startup project, you can run it directly from Visual Studio.

View file

@ -123,7 +123,7 @@ add_sdl_test_executable(testatomic NONINTERACTIVE testatomic.c)
add_sdl_test_executable(testintersections testintersections.c)
add_sdl_test_executable(testrelative testrelative.c)
add_sdl_test_executable(testhittesting testhittesting.c)
add_sdl_test_executable(testdraw2 testdraw2.c)
add_sdl_test_executable(testdraw testdraw.c)
add_sdl_test_executable(testdrawchessboard testdrawchessboard.c)
add_sdl_test_executable(testdropfile testdropfile.c)
add_sdl_test_executable(testerror NONINTERACTIVE testerror.c)
@ -137,7 +137,7 @@ endif()
add_sdl_test_executable(testfile testfile.c)
add_sdl_test_executable(testgamepad NEEDS_RESOURCES TESTUTILS testgamepad.c)
add_sdl_test_executable(testgeometry TESTUTILS testgeometry.c)
add_sdl_test_executable(testgl2 testgl2.c)
add_sdl_test_executable(testgl testgl.c)
add_sdl_test_executable(testgles testgles.c)
add_sdl_test_executable(testgles2 testgles2.c)
add_sdl_test_executable(testgles2_sdf TESTUTILS testgles2_sdf.c)
@ -174,7 +174,7 @@ elseif(HAVE_X11)
target_link_libraries(testnative PRIVATE X11)
endif()
add_sdl_test_executable(testoverlay2 NEEDS_RESOURCES TESTUTILS testoverlay2.c)
add_sdl_test_executable(testoverlay NEEDS_RESOURCES TESTUTILS testoverlay.c)
add_sdl_test_executable(testplatform NONINTERACTIVE testplatform.c)
add_sdl_test_executable(testpower NONINTERACTIVE testpower.c)
add_sdl_test_executable(testfilesystem NONINTERACTIVE testfilesystem.c)
@ -184,14 +184,14 @@ add_sdl_test_executable(testsem testsem.c)
add_sdl_test_executable(testsensor testsensor.c)
add_sdl_test_executable(testshader NEEDS_RESOURCES testshader.c)
add_sdl_test_executable(testshape NEEDS_RESOURCES testshape.c)
add_sdl_test_executable(testsprite2 NEEDS_RESOURCES TESTUTILS testsprite2.c)
add_sdl_test_executable(testsprite NEEDS_RESOURCES TESTUTILS testsprite.c)
add_sdl_test_executable(testspriteminimal NEEDS_RESOURCES TESTUTILS testspriteminimal.c)
add_sdl_test_executable(teststreaming NEEDS_RESOURCES TESTUTILS teststreaming.c)
add_sdl_test_executable(testtimer NONINTERACTIVE testtimer.c)
add_sdl_test_executable(testurl testurl.c)
add_sdl_test_executable(testver NONINTERACTIVE testver.c)
add_sdl_test_executable(testviewport NEEDS_RESOURCES TESTUTILS testviewport.c)
add_sdl_test_executable(testwm2 testwm2.c)
add_sdl_test_executable(testwm testwm.c)
add_sdl_test_executable(testyuv NEEDS_RESOURCES testyuv.c testyuv_cvt.c)
add_sdl_test_executable(torturethread torturethread.c)
add_sdl_test_executable(testrendercopyex NEEDS_RESOURCES TESTUTILS testrendercopyex.c)
@ -241,14 +241,14 @@ endif()
if(OPENGL_FOUND)
if(TARGET OpenGL::GL)
target_link_libraries(testshader PRIVATE OpenGL::GL)
target_link_libraries(testgl2 PRIVATE OpenGL::GL)
target_link_libraries(testgl PRIVATE OpenGL::GL)
else()
if(EMSCRIPTEN AND OPENGL_gl_LIBRARY STREQUAL "nul")
set(OPENGL_gl_LIBRARY GL)
endif()
# emscripten's FindOpenGL.cmake does not create OpenGL::GL
target_link_libraries(testshader PRIVATE ${OPENGL_gl_LIBRARY})
target_link_libraries(testgl2 PRIVATE ${OPENGL_gl_LIBRARY})
target_link_libraries(testgl PRIVATE ${OPENGL_gl_LIBRARY})
endif()
endif()
if(EMSCRIPTEN)

View file

@ -8,7 +8,7 @@ These are test programs for the SDL library:
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl2 A very simple example of using OpenGL with SDL
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testjoystick List joysticks and watch joystick events
testkeys List the available keyboard keys
@ -17,15 +17,15 @@ These are test programs for the SDL library:
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay2 Tests the overlay flickering/scaling during playback.
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite2 Example of fast sprite movement on the screen
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm2 Test window manager -- title, icon, events
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps